blob: a0821a5875cc2637ed7c00d0c916d0fed6150292 [file] [log] [blame]
SKIP: FAILED
#version 310 es
vec4 main(vec4 fbf) {
return fbf;
}
error: Error parsing GLSL shader:
ERROR: 0:3: 'float' : type requires declaration of default precision qualifier
ERROR: 0:3: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1