SKIP: FAILED | |
#version 310 es | |
vec4 main(vec4 fbf) { | |
return fbf; | |
} | |
error: Error parsing GLSL shader: | |
ERROR: 0:3: 'float' : type requires declaration of default precision qualifier | |
ERROR: 0:3: '' : compilation terminated | |
ERROR: 2 compilation errors. No code generated. | |
tint executable returned error: exit status 1 |