RWByteAddressBuffer s : register(u0); | |
[numthreads(1, 1, 1)] | |
void main() { | |
float3 v = float3(0.0f, 0.0f, 0.0f); | |
float scalar = v.y; | |
float2 swizzle2 = v.xz; | |
float3 swizzle3 = v.xzy; | |
s.Store3(0u, asuint(((float3((scalar).xxx) + float3(swizzle2, 1.0f)) + swizzle3))); | |
return; | |
} |