| // Copyright 2019 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn_native/d3d12/AdapterD3D12.h" |
| |
| #include "common/Constants.h" |
| #include "dawn_native/d3d12/BackendD3D12.h" |
| #include "dawn_native/d3d12/DeviceD3D12.h" |
| #include "dawn_native/d3d12/PlatformFunctions.h" |
| |
| #include <locale> |
| |
| namespace dawn_native { namespace d3d12 { |
| |
| // utility wrapper to adapt locale-bound facets for wstring/wbuffer convert |
| template <class Facet> |
| struct DeletableFacet : Facet { |
| template <class... Args> |
| DeletableFacet(Args&&... args) : Facet(std::forward<Args>(args)...) { |
| } |
| |
| ~DeletableFacet() { |
| } |
| }; |
| |
| Adapter::Adapter(Backend* backend, ComPtr<IDXGIAdapter3> hardwareAdapter) |
| : AdapterBase(backend->GetInstance(), wgpu::BackendType::D3D12), |
| mHardwareAdapter(hardwareAdapter), |
| mBackend(backend) { |
| } |
| |
| const D3D12DeviceInfo& Adapter::GetDeviceInfo() const { |
| return mDeviceInfo; |
| } |
| |
| IDXGIAdapter3* Adapter::GetHardwareAdapter() const { |
| return mHardwareAdapter.Get(); |
| } |
| |
| Backend* Adapter::GetBackend() const { |
| return mBackend; |
| } |
| |
| ComPtr<ID3D12Device> Adapter::GetDevice() const { |
| return mD3d12Device; |
| } |
| |
| MaybeError Adapter::Initialize() { |
| // D3D12 cannot check for feature support without a device. |
| // Create the device to populate the adapter properties then reuse it when needed for actual |
| // rendering. |
| const PlatformFunctions* functions = GetBackend()->GetFunctions(); |
| if (FAILED(functions->d3d12CreateDevice(GetHardwareAdapter(), D3D_FEATURE_LEVEL_11_0, |
| _uuidof(ID3D12Device), &mD3d12Device))) { |
| return DAWN_INTERNAL_ERROR("D3D12CreateDevice failed"); |
| } |
| |
| DXGI_ADAPTER_DESC1 adapterDesc; |
| mHardwareAdapter->GetDesc1(&adapterDesc); |
| |
| mPCIInfo.deviceId = adapterDesc.DeviceId; |
| mPCIInfo.vendorId = adapterDesc.VendorId; |
| |
| DAWN_TRY_ASSIGN(mDeviceInfo, GatherDeviceInfo(*this)); |
| |
| if (adapterDesc.Flags & DXGI_ADAPTER_FLAG_SOFTWARE) { |
| mAdapterType = wgpu::AdapterType::CPU; |
| } else { |
| mAdapterType = (mDeviceInfo.isUMA) ? wgpu::AdapterType::IntegratedGPU |
| : wgpu::AdapterType::DiscreteGPU; |
| } |
| |
| std::wstring_convert<DeletableFacet<std::codecvt<wchar_t, char, std::mbstate_t>>> converter( |
| "Error converting"); |
| mPCIInfo.name = converter.to_bytes(adapterDesc.Description); |
| |
| InitializeSupportedExtensions(); |
| |
| return {}; |
| } |
| |
| void Adapter::InitializeSupportedExtensions() { |
| mSupportedExtensions.EnableExtension(Extension::TextureCompressionBC); |
| } |
| |
| ResultOrError<DeviceBase*> Adapter::CreateDeviceImpl(const DeviceDescriptor* descriptor) { |
| return Device::Create(this, descriptor); |
| } |
| |
| }} // namespace dawn_native::d3d12 |