#include <metal_stdlib> | |
using namespace metal; | |
void transpose_5c133c() { | |
float3x4 res = float3x4(float4(1.0f), float4(1.0f), float4(1.0f)); | |
} | |
vertex float4 vertex_main() { | |
transpose_5c133c(); | |
return float4(0.0f); | |
} | |
fragment void fragment_main() { | |
transpose_5c133c(); | |
} | |
kernel void compute_main() { | |
transpose_5c133c(); | |
} |