blob: d4dc611ff1dc85175635cbc628ef5a7c35a196d7 [file] [log] [blame]
#version 310 es
#extension GL_AMD_gpu_shader_half_float : require
float tint_bitcast_from_f16(f16vec2 src) {
uint r = packFloat2x16(src);
return uintBitsToFloat(r);
}
void f() {
f16vec2 a = f16vec2(1.0hf, 2.0hf);
float b = tint_bitcast_from_f16(a);
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
f();
return;
}