commit | 4260675f065044246ac8a03d3fd40ec124accc47 | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Oct 08 06:13:18 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Oct 08 06:13:18 2024 +0000 |
tree | 01b8ced88b0fb04ff56f20981074c9f331467835 | |
parent | 978af5552ba12957e0ff956d5b25cdde5c5362af [diff] |
[glsl] Add OffsetFirstIndex transform Use the push constant layout to load the offset values and add them to the builtins. Bug: 42251044 Change-Id: Ie46d6cc462960254dbc31467e27edabcaa841c3f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209855 Reviewed-by: dan sinclair <dsinclair@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.