[glsl][ir] Polyfill `textureSampleLevel` This Cl replaces the WGSL `textureSampleLevel` call with the needed GLSL polyfill. Bug: 42251044 Change-Id: I22f63ed6c580975de8f3f0fef2f7abaf6c808cb8 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/209536 Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.