| // Copyright 2023 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #include "src/tint/lang/glsl/writer/printer/printer.h" |
| |
| #include <string> |
| #include <utility> |
| |
| #include "src/tint/lang/core/builtin_fn.h" |
| #include "src/tint/lang/core/constant/splat.h" |
| #include "src/tint/lang/core/ir/access.h" |
| #include "src/tint/lang/core/ir/bitcast.h" |
| #include "src/tint/lang/core/ir/break_if.h" |
| #include "src/tint/lang/core/ir/construct.h" |
| #include "src/tint/lang/core/ir/continue.h" |
| #include "src/tint/lang/core/ir/convert.h" |
| #include "src/tint/lang/core/ir/core_binary.h" |
| #include "src/tint/lang/core/ir/core_builtin_call.h" |
| #include "src/tint/lang/core/ir/core_unary.h" |
| #include "src/tint/lang/core/ir/discard.h" |
| #include "src/tint/lang/core/ir/exit_if.h" |
| #include "src/tint/lang/core/ir/exit_loop.h" |
| #include "src/tint/lang/core/ir/exit_switch.h" |
| #include "src/tint/lang/core/ir/function.h" |
| #include "src/tint/lang/core/ir/if.h" |
| #include "src/tint/lang/core/ir/let.h" |
| #include "src/tint/lang/core/ir/load.h" |
| #include "src/tint/lang/core/ir/load_vector_element.h" |
| #include "src/tint/lang/core/ir/loop.h" |
| #include "src/tint/lang/core/ir/module.h" |
| #include "src/tint/lang/core/ir/multi_in_block.h" |
| #include "src/tint/lang/core/ir/next_iteration.h" |
| #include "src/tint/lang/core/ir/return.h" |
| #include "src/tint/lang/core/ir/store.h" |
| #include "src/tint/lang/core/ir/store_vector_element.h" |
| #include "src/tint/lang/core/ir/switch.h" |
| #include "src/tint/lang/core/ir/swizzle.h" |
| #include "src/tint/lang/core/ir/terminate_invocation.h" |
| #include "src/tint/lang/core/ir/unreachable.h" |
| #include "src/tint/lang/core/ir/user_call.h" |
| #include "src/tint/lang/core/ir/validator.h" |
| #include "src/tint/lang/core/ir/var.h" |
| #include "src/tint/lang/core/texel_format.h" |
| #include "src/tint/lang/core/type/array.h" |
| #include "src/tint/lang/core/type/bool.h" |
| #include "src/tint/lang/core/type/depth_multisampled_texture.h" |
| #include "src/tint/lang/core/type/depth_texture.h" |
| #include "src/tint/lang/core/type/f16.h" |
| #include "src/tint/lang/core/type/f32.h" |
| #include "src/tint/lang/core/type/i32.h" |
| #include "src/tint/lang/core/type/matrix.h" |
| #include "src/tint/lang/core/type/multisampled_texture.h" |
| #include "src/tint/lang/core/type/pointer.h" |
| #include "src/tint/lang/core/type/sampled_texture.h" |
| #include "src/tint/lang/core/type/storage_texture.h" |
| #include "src/tint/lang/core/type/u32.h" |
| #include "src/tint/lang/core/type/vector.h" |
| #include "src/tint/lang/core/type/void.h" |
| #include "src/tint/lang/glsl/ir/builtin_call.h" |
| #include "src/tint/lang/glsl/ir/member_builtin_call.h" |
| #include "src/tint/lang/glsl/ir/ternary.h" |
| #include "src/tint/lang/glsl/writer/common/printer_support.h" |
| #include "src/tint/lang/glsl/writer/common/version.h" |
| #include "src/tint/utils/containers/map.h" |
| #include "src/tint/utils/generator/text_generator.h" |
| #include "src/tint/utils/macros/scoped_assignment.h" |
| #include "src/tint/utils/rtti/switch.h" |
| #include "src/tint/utils/text/string.h" |
| |
| using namespace tint::core::fluent_types; // NOLINT |
| |
| namespace tint::glsl::writer { |
| namespace { |
| |
| constexpr const char* kAMDGpuShaderHalfFloat = "GL_AMD_gpu_shader_half_float"; |
| constexpr const char* kOESSampleVariables = "GL_OES_sample_variables"; |
| constexpr const char* kEXTBlendFuncExtended = "GL_EXT_blend_func_extended"; |
| constexpr const char* kEXTTextureShadowLod = "GL_EXT_texture_shadow_lod"; |
| |
| enum class LayoutFormat : uint8_t { |
| kStd140, |
| kStd430, |
| }; |
| |
| /// PIMPL class for the MSL generator |
| class Printer : public tint::TextGenerator { |
| public: |
| /// Constructor |
| /// @param module the Tint IR module to generate |
| /// @param version the GLSL version information |
| Printer(core::ir::Module& module, const Version& version) : ir_(module), version_(version) {} |
| |
| /// @returns the generated GLSL shader |
| tint::Result<std::string> Generate() { |
| auto valid = core::ir::ValidateAndDumpIfNeeded( |
| ir_, "GLSL writer", |
| core::ir::Capabilities{core::ir::Capability::kAllowHandleVarsWithoutBindings}); |
| if (valid != Success) { |
| return std::move(valid.Failure()); |
| } |
| |
| { |
| TINT_SCOPED_ASSIGNMENT(current_buffer_, &header_buffer_); |
| |
| auto out = Line(); |
| out << "#version " << version_.major_version << version_.minor_version << "0"; |
| if (version_.IsES()) { |
| out << " es"; |
| } |
| } |
| |
| EmitRootBlock(); |
| |
| // Emit functions. |
| for (auto& func : ir_.DependencyOrderedFunctions()) { |
| EmitFunction(func); |
| } |
| |
| StringStream ss; |
| auto header = header_buffer_.String(); |
| if (!header.empty()) { |
| ss << header << "\n"; |
| } |
| |
| auto preamble = preamble_buffer_.String(); |
| if (!preamble.empty()) { |
| ss << preamble << "\n"; |
| } |
| ss << main_buffer_.String(); |
| |
| return ss.str(); |
| } |
| |
| private: |
| core::ir::Module& ir_; |
| |
| const Version& version_; |
| |
| /// The buffer holding header text |
| TextBuffer header_buffer_; |
| |
| /// The buffer holding preamble text |
| TextBuffer preamble_buffer_; |
| |
| /// The current function being emitted |
| const core::ir::Function* current_function_ = nullptr; |
| /// The current block being emitted |
| const core::ir::Block* current_block_ = nullptr; |
| |
| Hashset<std::string, 4> emitted_extensions_; |
| |
| /// A hashmap of value to name |
| Hashmap<const core::ir::Value*, std::string, 32> names_; |
| |
| /// Map of builtin structure to unique generated name |
| Hashmap<const core::type::Struct*, std::string, 4> builtin_struct_names_; |
| |
| // The set of emitted structs |
| Hashset<const core::type::Struct*, 4> emitted_structs_; |
| |
| /// Block to emit for a continuing |
| std::function<void()> emit_continuing_; |
| |
| /// @returns the name of the given value, creating a new unique name if the value is unnamed in |
| /// the module. |
| std::string NameOf(const core::ir::Value* value) { |
| return names_.GetOrAdd(value, [&] { |
| auto sym = ir_.NameOf(value); |
| return sym.IsValid() ? sym.Name() : UniqueIdentifier("v"); |
| }); |
| } |
| |
| /// @return a new, unique identifier with the given prefix. |
| /// @param prefix optional prefix to apply to the generated identifier. If empty |
| /// "tint_symbol" will be used. |
| std::string UniqueIdentifier(const std::string& prefix /* = "" */) { |
| return ir_.symbols.New(prefix).Name(); |
| } |
| |
| /// @param s the structure |
| /// @returns the name of the structure, taking special care of builtin structures that start |
| /// with double underscores. If the structure is a builtin, then the returned name will be a |
| /// unique name without the leading underscores. |
| std::string StructName(const core::type::Struct* s) { |
| auto name = s->Name().Name(); |
| if (HasPrefix(name, "__")) { |
| name = |
| builtin_struct_names_.GetOrAdd(s, [&] { return UniqueIdentifier(name.substr(2)); }); |
| } |
| return name; |
| } |
| |
| void EmitRootBlock() { |
| TINT_SCOPED_ASSIGNMENT(current_block_, ir_.root_block); |
| |
| for (auto* inst : *ir_.root_block) { |
| tint::Switch( |
| inst, // |
| [&](core::ir::Var* v) { EmitGlobalVar(v); }, |
| |
| TINT_ICE_ON_NO_MATCH); |
| } |
| } |
| |
| /// Emit the function |
| /// @param func the function to emit |
| void EmitFunction(const core::ir::Function* func) { |
| TINT_SCOPED_ASSIGNMENT(current_function_, func); |
| |
| { |
| auto out = Line(); |
| |
| if (func->Stage() == core::ir::Function::PipelineStage::kCompute) { |
| auto wg_opt = func->WorkgroupSize(); |
| TINT_ASSERT(wg_opt.has_value()); |
| |
| auto& wg = wg_opt.value(); |
| Line() << "layout(local_size_x = " << wg[0] << ", local_size_y = " << wg[1] |
| << ", local_size_z = " << wg[2] << ") in;"; |
| } |
| |
| EmitType(out, func->ReturnType()); |
| out << " "; |
| |
| // Fragment shaders need a precision statement |
| if (func->Stage() == core::ir::Function::PipelineStage::kFragment) { |
| auto pre = Line(&header_buffer_); |
| pre << "precision highp float;\n"; |
| pre << "precision highp int;"; |
| } |
| |
| // Switch the entry point name to `main`. This makes the assumption that single entry |
| // point is always run for GLSL, which is has to be, there can be only one entry point. |
| // So, we swap the entry point name to `main` which is required for GLSL. |
| if (func->Stage() != core::ir::Function::PipelineStage::kUndefined) { |
| out << "main"; |
| } else { |
| out << ir_.NameOf(func).Name(); |
| } |
| |
| out << "("; |
| |
| size_t i = 0; |
| for (auto* param : func->Params()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| ++i; |
| |
| const core::type::Type* type = param->Type(); |
| if (auto* ptr = type->As<core::type::Pointer>()) { |
| // Transform pointer parameters in to `inout` parameters. |
| out << "inout "; |
| type = ptr->StoreType(); |
| } |
| EmitTypeAndName(out, type, NameOf(param)); |
| } |
| |
| out << ") {"; |
| } |
| { |
| ScopedIndent si(current_buffer_); |
| EmitBlock(func->Block()); |
| } |
| |
| Line() << "}"; |
| } |
| |
| /// Emit a block |
| /// @param block the block to emit |
| void EmitBlock(const core::ir::Block* block) { |
| TINT_SCOPED_ASSIGNMENT(current_block_, block); |
| |
| for (auto* inst : *block) { |
| tint::Switch( |
| inst, // |
| // TerminateInvocation must come before Call. |
| [&](const core::ir::TerminateInvocation*) { EmitDiscard(); }, // |
| |
| [&](const core::ir::BreakIf* i) { EmitBreakIf(i); }, // |
| [&](const core::ir::Call* i) { EmitCallStmt(i); }, // |
| [&](const core::ir::Continue*) { EmitContinue(); }, // |
| [&](const core::ir::ExitIf*) { /* do nothing handled by transform */ }, // |
| [&](const core::ir::ExitLoop*) { EmitExitLoop(); }, // |
| [&](const core::ir::ExitSwitch*) { EmitExitSwitch(); }, // |
| [&](const core::ir::If* i) { EmitIf(i); }, // |
| [&](const core::ir::Let* i) { EmitLet(i); }, // |
| [&](const core::ir::Loop* l) { EmitLoop(l); }, // |
| [&](const core::ir::Return* r) { EmitReturn(r); }, // |
| [&](const core::ir::Store* s) { EmitStore(s); }, // |
| [&](const core::ir::StoreVectorElement* s) { EmitStoreVectorElement(s); }, // |
| [&](const core::ir::Switch* i) { EmitSwitch(i); }, // |
| [&](const core::ir::Unreachable*) { EmitUnreachable(); }, // |
| [&](const core::ir::Var* v) { EmitVar(Line(), v); }, // |
| |
| [&](const core::ir::NextIteration*) { /* do nothing */ }, // |
| [&](const core::ir::ExitIf*) { /* do nothing handled by transform */ }, // |
| // |
| [&](const core::ir::Access*) { /* inlined */ }, // |
| [&](const core::ir::Bitcast*) { /* inlined */ }, // |
| [&](const core::ir::Construct*) { /* inlined */ }, // |
| [&](const core::ir::CoreBinary*) { /* inlined */ }, // |
| [&](const core::ir::CoreUnary*) { /* inlined */ }, // |
| [&](const core::ir::Load*) { /* inlined */ }, // |
| [&](const core::ir::LoadVectorElement*) { /* inlined */ }, // |
| [&](const core::ir::Swizzle*) { /* inlined */ }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| } |
| |
| void EmitStoreVectorElement(const core::ir::StoreVectorElement* l) { |
| auto out = Line(); |
| |
| EmitValue(out, l->To()); |
| out << "["; |
| EmitValue(out, l->Index()); |
| out << "] = "; |
| EmitValue(out, l->Value()); |
| out << ";"; |
| } |
| |
| void IdxToComponent(StringStream& out, uint32_t idx) { |
| switch (idx) { |
| case 0: |
| out << "x"; |
| break; |
| case 1: |
| out << "y"; |
| break; |
| case 2: |
| out << "z"; |
| break; |
| case 3: |
| out << "w"; |
| break; |
| default: |
| TINT_UNREACHABLE() << "invalid index for component"; |
| } |
| } |
| |
| void EmitLoadVectorElement(StringStream& out, const core::ir::LoadVectorElement* l) { |
| EmitValue(out, l->From()); |
| |
| if (auto* cnst = l->Index()->As<core::ir::Constant>()) { |
| out << "."; |
| IdxToComponent(out, cnst->Value()->ValueAs<uint32_t>()); |
| } else { |
| out << "["; |
| EmitValue(out, l->Index()); |
| out << "]"; |
| } |
| } |
| |
| void EmitSwizzle(StringStream& out, const core::ir::Swizzle* swizzle) { |
| EmitValue(out, swizzle->Object()); |
| out << "."; |
| for (const auto i : swizzle->Indices()) { |
| IdxToComponent(out, i); |
| } |
| } |
| |
| void EmitDiscard() { Line() << "discard;"; } |
| |
| void EmitContinue() { |
| if (emit_continuing_) { |
| emit_continuing_(); |
| } |
| Line() << "continue;"; |
| } |
| |
| void EmitExitLoop() { Line() << "break;"; } |
| |
| void EmitLoop(const core::ir::Loop* l) { |
| // Note, we can't just emit the continuing inside a conditional at the top of the loop |
| // because any variable declared in the block must be visible to the continuing. |
| // |
| // loop { |
| // var a = 3; |
| // continue { |
| // let y = a; |
| // } |
| // } |
| |
| auto emit_continuing = [&] { |
| Line() << "{"; |
| { |
| const ScopedIndent si(current_buffer_); |
| EmitBlock(l->Continuing()); |
| } |
| Line() << "}"; |
| }; |
| TINT_SCOPED_ASSIGNMENT(emit_continuing_, emit_continuing); |
| |
| Line() << "{"; |
| { |
| ScopedIndent init(current_buffer_); |
| EmitBlock(l->Initializer()); |
| |
| Line() << "while(true) {"; |
| { |
| ScopedIndent si(current_buffer_); |
| EmitBlock(l->Body()); |
| } |
| Line() << "}"; |
| } |
| Line() << "}"; |
| } |
| |
| /// Emit an if instruction |
| /// @param if_ the if instruction |
| void EmitIf(const core::ir::If* if_) { |
| { |
| auto out = Line(); |
| out << "if ("; |
| EmitValue(out, if_->Condition()); |
| out << ") {"; |
| } |
| |
| { |
| const ScopedIndent si(current_buffer_); |
| EmitBlock(if_->True()); |
| } |
| |
| if (if_->False() && !if_->False()->IsEmpty()) { |
| Line() << "} else {"; |
| |
| const ScopedIndent si(current_buffer_); |
| EmitBlock(if_->False()); |
| } |
| |
| Line() << "}"; |
| } |
| |
| void EmitBreakIf(const core::ir::BreakIf* b) { |
| auto out = Line(); |
| out << "if ("; |
| EmitValue(out, b->Condition()); |
| out << ") { break; }"; |
| } |
| |
| void EmitExitSwitch() { Line() << "break;"; } |
| |
| void EmitSwitch(const core::ir::Switch* s) { |
| { |
| auto out = Line(); |
| out << "switch("; |
| EmitValue(out, s->Condition()); |
| out << ") {"; |
| } |
| { |
| const ScopedIndent blk(current_buffer_); |
| for (auto& case_ : s->Cases()) { |
| for (auto& sel : case_.selectors) { |
| if (sel.IsDefault()) { |
| Line() << "default:"; |
| } else { |
| auto out = Line(); |
| out << "case "; |
| EmitValue(out, sel.val); |
| out << ":"; |
| } |
| } |
| Line() << "{"; |
| { |
| const ScopedIndent ci(current_buffer_); |
| EmitBlock(case_.block); |
| } |
| Line() << "}"; |
| } |
| } |
| Line() << "}"; |
| } |
| |
| /// Emit an access instruction |
| void EmitAccess(StringStream& out, const core::ir::Access* a) { |
| EmitValue(out, a->Object()); |
| |
| auto* current_type = a->Object()->Type()->UnwrapPtr(); |
| for (auto* index : a->Indices()) { |
| TINT_ASSERT(current_type); |
| Switch( |
| current_type, // |
| [&](const core::type::Struct* s) { |
| auto* c = index->As<core::ir::Constant>(); |
| auto* member = s->Members()[c->Value()->ValueAs<uint32_t>()]; |
| out << "." << member->Name().Name(); |
| current_type = member->Type(); |
| }, |
| [&](Default) { |
| out << "["; |
| EmitValue(out, index); |
| out << "]"; |
| current_type = current_type->Element(0); |
| }); |
| } |
| } |
| |
| void EmitLet(const core::ir::Let* l) { |
| TINT_ASSERT(!l->Result(0)->Type()->Is<core::type::Pointer>()); |
| |
| auto out = Line(); |
| |
| // TODO(dsinclair): Investigate using `const` here as well, the AST printer doesn't emit |
| // const with a let, but we should be able to. |
| EmitTypeAndName(out, l->Result(0)->Type(), NameOf(l->Result(0))); |
| out << " = "; |
| EmitValue(out, l->Value()); |
| out << ";"; |
| } |
| |
| void EmitCallStmt(const core::ir::Call* c) { |
| if (!c->Result(0)->IsUsed()) { |
| auto out = Line(); |
| EmitValue(out, c->Result(0)); |
| out << ";"; |
| } |
| } |
| |
| void EmitExtension(std::string name) { |
| if (emitted_extensions_.Contains(name)) { |
| return; |
| } |
| emitted_extensions_.Add(name); |
| |
| TINT_SCOPED_ASSIGNMENT(current_buffer_, &header_buffer_); |
| |
| Line() << "#extension " << name << ": require"; |
| } |
| |
| void EmitTypeAndName(StringStream& out, const core::type::Type* type, const std::string& name) { |
| bool name_printed = false; |
| EmitType(out, type, name, &name_printed); |
| |
| if (!name.empty() && !name_printed) { |
| out << " " << name; |
| } |
| } |
| |
| /// Emit a type |
| /// @param out the stream to emit too |
| /// @param type the type to emit |
| void EmitType(StringStream& out, |
| const core::type::Type* type, |
| [[maybe_unused]] const std::string& name = "", |
| bool* name_printed = nullptr) { |
| if (name_printed) { |
| *name_printed = false; |
| } |
| |
| if (auto* ptr = type->As<core::type::MemoryView>()) { |
| switch (ptr->AddressSpace()) { |
| case core::AddressSpace::kIn: { |
| out << "in "; |
| break; |
| } |
| case core::AddressSpace::kOut: { |
| out << "out "; |
| break; |
| } |
| case core::AddressSpace::kUniform: |
| case core::AddressSpace::kPushConstant: |
| case core::AddressSpace::kHandle: { |
| out << "uniform "; |
| break; |
| } |
| default: |
| break; |
| } |
| } |
| |
| tint::Switch( |
| type, // |
| [&](const core::type::Array* ary) { EmitArrayType(out, ary, name, name_printed); }, |
| [&](const core::type::Atomic* a) { EmitType(out, a->Type(), name, name_printed); }, |
| [&](const core::type::Bool*) { out << "bool"; }, |
| [&](const core::type::I32*) { out << "int"; }, |
| [&](const core::type::U32*) { out << "uint"; }, |
| [&](const core::type::Void*) { out << "void"; }, |
| [&](const core::type::F32*) { out << "float"; }, |
| [&](const core::type::F16*) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "float16_t"; |
| }, |
| [&](const core::type::Pointer* p) { |
| EmitType(out, p->StoreType(), name, name_printed); |
| }, |
| [&](const core::type::Vector* v) { EmitVectorType(out, v); }, |
| [&](const core::type::Matrix* m) { EmitMatrixType(out, m); }, |
| [&](const core::type::Struct* s) { |
| EmitStructType(s); |
| out << StructName(s); |
| }, |
| [&](const core::type::Texture* t) { EmitTextureType(out, t); }, |
| |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| void EmitStructType(const core::type::Struct* str) { |
| if (!emitted_structs_.Add(str)) { |
| return; |
| } |
| |
| // This does not append directly to the preamble because a struct may require other |
| // structs to get emitted before it. So, the struct emits into a temporary text buffer, then |
| // anything it depends on will emit to the preamble first, and then it copies the text |
| // buffer into the preamble. |
| TextBuffer str_buf; |
| Line(&str_buf) << "\n" << "struct " << StructName(str) << " {"; |
| |
| str_buf.IncrementIndent(); |
| |
| for (auto* mem : str->Members()) { |
| auto out = Line(&str_buf); |
| EmitTypeAndName(out, mem->Type(), mem->Name().Name()); |
| out << ";"; |
| } |
| |
| str_buf.DecrementIndent(); |
| Line(&str_buf) << "};"; |
| |
| preamble_buffer_.Append(str_buf); |
| } |
| |
| void EmitVectorType(StringStream& out, const core::type::Vector* v) { |
| tint::Switch( |
| v->Type(), // |
| [&](const core::type::F32*) {}, // |
| [&](const core::type::F16*) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "f16"; |
| }, |
| [&](const core::type::I32*) { out << "i"; }, |
| [&](const core::type::U32*) { out << "u"; }, |
| [&](const core::type::Bool*) { out << "b"; }, // |
| TINT_ICE_ON_NO_MATCH); |
| |
| out << "vec" << v->Width(); |
| } |
| |
| void EmitMatrixType(StringStream& out, const core::type::Matrix* m) { |
| if (m->Type()->Is<core::type::F16>()) { |
| EmitExtension(kAMDGpuShaderHalfFloat); |
| out << "f16"; |
| } |
| out << "mat" << m->Columns(); |
| if (m->Rows() != m->Columns()) { |
| out << "x" << m->Rows(); |
| } |
| } |
| |
| void EmitArrayType(StringStream& out, |
| const core::type::Array* ary, |
| const std::string& name, |
| bool* name_printed) { |
| std::stringstream args; |
| const core::type::Type* ty = ary; |
| while (auto* arr = ty->As<core::type::Array>()) { |
| if (arr->Count()->Is<core::type::RuntimeArrayCount>()) { |
| args << "[]"; |
| } else { |
| auto count = arr->ConstantCount(); |
| TINT_ASSERT(count.has_value()); |
| |
| args << "[" << count.value() << "]"; |
| } |
| ty = arr->ElemType(); |
| } |
| |
| EmitType(out, ty); |
| if (!name.empty()) { |
| out << " " << name; |
| if (name_printed) { |
| *name_printed = true; |
| } |
| } |
| out << args.str(); |
| } |
| |
| void EmitTextureType(StringStream& out, const core::type::Texture* t) { |
| TINT_ASSERT(!t->Is<core::type::ExternalTexture>()); |
| |
| auto* storage = t->As<core::type::StorageTexture>(); |
| auto* sampled = t->As<core::type::SampledTexture>(); |
| auto* ms = t->As<core::type::MultisampledTexture>(); |
| auto* depth_ms = t->As<core::type::DepthMultisampledTexture>(); |
| |
| out << "highp "; |
| |
| if (storage) { |
| switch (storage->Access()) { |
| case core::Access::kRead: |
| out << "readonly "; |
| break; |
| case core::Access::kWrite: |
| out << "writeonly "; |
| break; |
| case core::Access::kReadWrite: { |
| if (version_.IsES()) { |
| // ESSL 3.1 SPEC (chapter 4.9, Memory Access Qualifiers): |
| // Except for image variables qualified with the format qualifiers r32f, |
| // r32i, and r32ui, image variables must specify either memory qualifier |
| // readonly or the memory qualifier writeonly. |
| switch (storage->TexelFormat()) { |
| case core::TexelFormat::kR32Float: |
| case core::TexelFormat::kR32Sint: |
| case core::TexelFormat::kR32Uint: |
| break; |
| default: |
| TINT_UNREACHABLE() << "invalid texel format for read-write"; |
| } |
| } |
| break; |
| } |
| default: |
| TINT_UNREACHABLE() << "invalid storage access"; |
| } |
| } |
| auto* subtype = sampled ? sampled->Type() |
| : storage ? storage->Type() |
| : ms ? ms->Type() |
| : nullptr; |
| |
| if (subtype) { |
| tint::Switch( |
| subtype, // |
| [&](const core::type::F32*) {}, // |
| [&](const core::type::I32*) { out << "i"; }, |
| [&](const core::type::U32*) { out << "u"; }, // |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| out << (storage ? "image" : "sampler"); |
| |
| switch (t->Dim()) { |
| case core::type::TextureDimension::k2d: |
| out << "2D"; |
| if (ms || depth_ms) { |
| out << "MS"; |
| } |
| break; |
| case core::type::TextureDimension::k2dArray: |
| out << "2D"; |
| if (ms) { |
| out << "MS"; |
| } |
| out << "Array"; |
| break; |
| case core::type::TextureDimension::k3d: |
| out << "3D"; |
| break; |
| case core::type::TextureDimension::kCube: |
| out << "Cube"; |
| break; |
| case core::type::TextureDimension::kCubeArray: |
| out << "CubeArray"; |
| break; |
| default: |
| TINT_UNREACHABLE() << "unknown texture dimension: " << t->Dim(); |
| } |
| if (t->Is<core::type::DepthTexture>()) { |
| out << "Shadow"; |
| } |
| } |
| |
| /// Emit a return instruction |
| /// @param r the return instruction |
| void EmitReturn(const core::ir::Return* r) { |
| // If this return has no arguments and the current block is for the function which is |
| // being returned, skip the return. |
| if (current_block_ == current_function_->Block() && r->Args().IsEmpty()) { |
| return; |
| } |
| |
| auto out = Line(); |
| out << "return"; |
| if (!r->Args().IsEmpty()) { |
| out << " "; |
| EmitValue(out, r->Args().Front()); |
| } |
| out << ";"; |
| } |
| |
| void EmitVar(StringStream& out, const core::ir::Var* var) { |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| auto space = ptr->AddressSpace(); |
| |
| EmitTypeAndName(out, var->Result(0)->Type(), NameOf(var->Result(0))); |
| if (var->Initializer()) { |
| out << " = "; |
| EmitValue(out, var->Initializer()); |
| } else if (space == core::AddressSpace::kPrivate || |
| space == core::AddressSpace::kFunction) { |
| TINT_ASSERT(ptr); |
| out << " = "; |
| EmitZeroValue(out, ptr->UnwrapPtr()); |
| } |
| out << ";"; |
| } |
| |
| void EmitGlobalVar(core::ir::Var* var) { |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| auto space = ptr->AddressSpace(); |
| |
| switch (space) { |
| case core::AddressSpace::kStorage: |
| EmitStorageVar(var); |
| break; |
| case core::AddressSpace::kUniform: |
| EmitUniformVar(var); |
| break; |
| case core::AddressSpace::kWorkgroup: |
| EmitWorkgroupVar(var); |
| break; |
| case core::AddressSpace::kHandle: |
| EmitHandleVar(var); |
| break; |
| case core::AddressSpace::kPushConstant: |
| EmitPushConstantVar(var); |
| break; |
| case core::AddressSpace::kIn: |
| case core::AddressSpace::kOut: |
| EmitIOVar(var); |
| break; |
| case core::AddressSpace::kPixelLocal: |
| TINT_UNREACHABLE() << "PixelLocal not supported"; |
| default: { |
| auto out = Line(); |
| EmitVar(out, var); |
| break; |
| } |
| } |
| } |
| |
| void EmitStorageVar(core::ir::Var* var) { |
| const auto& bp = var->BindingPoint(); |
| TINT_ASSERT(bp.has_value()); |
| |
| EmitLayoutBinding(Line(), bp.value(), std::nullopt, {LayoutFormat::kStd430}); |
| |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| EmitVarStruct("buffer", NameOf(var->Result(0)), "ssbo", |
| ptr->UnwrapPtr()->As<core::type::Struct>()); |
| } |
| |
| void EmitUniformVar(core::ir::Var* var) { |
| const auto& bp = var->BindingPoint(); |
| TINT_ASSERT(bp.has_value()); |
| |
| EmitLayoutBinding(Line(), bp.value(), std::nullopt, {LayoutFormat::kStd140}); |
| |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| EmitVarStruct("uniform", NameOf(var->Result(0)), "ubo", |
| ptr->UnwrapPtr()->As<core::type::Struct>()); |
| } |
| |
| void EmitWorkgroupVar(core::ir::Var* var) { |
| auto out = Line(); |
| out << "shared "; |
| EmitVar(out, var); |
| } |
| |
| void EmitHandleVar(core::ir::Var* var) { |
| auto* ptr = var->Result(0)->Type()->As<core::type::Pointer>(); |
| |
| // GLSL ignores sampler variables. |
| if (ptr->UnwrapPtr()->Is<core::type::Sampler>()) { |
| return; |
| } |
| |
| auto out = Line(); |
| if (auto* storage = ptr->UnwrapPtr()->As<core::type::StorageTexture>()) { |
| const auto& bp = var->BindingPoint(); |
| |
| TINT_ASSERT(bp.has_value()); |
| EmitLayoutBinding(out, bp.value(), {storage->TexelFormat()}, std::nullopt); |
| out << " "; |
| } |
| |
| EmitVar(out, var); |
| } |
| |
| void EmitPushConstantVar(core::ir::Var* var) { |
| auto out = Line(); |
| EmitLayoutLocation(out, {0}, std::nullopt); |
| EmitVar(out, var); |
| } |
| |
| void EmitIOVar(core::ir::Var* var) { |
| auto& attrs = var->Attributes(); |
| |
| if (attrs.builtin.has_value()) { |
| if (version_.IsES() && (attrs.builtin == tint::core::BuiltinValue::kSampleIndex || |
| attrs.builtin == tint::core::BuiltinValue::kSampleMask)) { |
| EmitExtension(kOESSampleVariables); |
| } |
| |
| // Do not emit builtin (gl_) variables. |
| return; |
| } |
| |
| auto out = Line(); |
| EmitLayoutLocation(out, attrs.location, attrs.blend_src); |
| if (attrs.interpolation.has_value()) { |
| EmitInterpolation(out, attrs.interpolation.value()); |
| } |
| EmitVar(out, var); |
| } |
| |
| void EmitVarStruct(std::string_view kind, |
| std::string_view name, |
| std::string_view type_suffix, |
| const core::type::Struct* str) { |
| TINT_ASSERT(str); |
| |
| Line() << kind << " " << UniqueIdentifier(StructName(str)) << "_" << type_suffix << " {"; |
| |
| { |
| ScopedIndent si(current_buffer_); |
| |
| for (auto* mem : str->Members()) { |
| auto out = Line(); |
| EmitTypeAndName(out, mem->Type(), mem->Name().Name()); |
| out << ";"; |
| } |
| } |
| |
| Line() << "} " << name << ";"; |
| } |
| |
| void EmitLayoutLocation(StringStream& out, |
| std::optional<uint32_t> location, |
| std::optional<uint32_t> blend_src) { |
| if (location.has_value()) { |
| out << "layout(location = " << location.value(); |
| if (blend_src.has_value()) { |
| EmitExtension(kEXTBlendFuncExtended); |
| |
| out << ", index = " << blend_src.value(); |
| } |
| out << ") "; |
| } |
| } |
| |
| void EmitLayoutBinding(StringStream& out, |
| const tint::BindingPoint& bp, |
| std::optional<core::TexelFormat> texel_format, |
| std::optional<LayoutFormat> layout_format) { |
| TINT_ASSERT(!(texel_format.has_value() && layout_format.has_value())); |
| |
| out << "layout(binding = " << bp.binding; |
| |
| if (layout_format.has_value()) { |
| out << ", "; |
| switch (layout_format.value()) { |
| case LayoutFormat::kStd140: |
| out << "std140"; |
| break; |
| case LayoutFormat::kStd430: |
| out << "std430"; |
| break; |
| } |
| } |
| |
| if (texel_format.has_value()) { |
| out << ", "; |
| switch (texel_format.value()) { |
| case core::TexelFormat::kBgra8Unorm: |
| TINT_ICE() << "bgra8unorm should have been polyfilled to rgba8unorm"; |
| case core::TexelFormat::kR32Uint: |
| out << "r32ui"; |
| break; |
| case core::TexelFormat::kR32Sint: |
| out << "r32i"; |
| break; |
| case core::TexelFormat::kR32Float: |
| out << "r32f"; |
| break; |
| case core::TexelFormat::kRgba8Unorm: |
| out << "rgba8"; |
| break; |
| case core::TexelFormat::kRgba8Snorm: |
| out << "rgba8_snorm"; |
| break; |
| case core::TexelFormat::kRgba8Uint: |
| out << "rgba8ui"; |
| break; |
| case core::TexelFormat::kRgba8Sint: |
| out << "rgba8i"; |
| break; |
| case core::TexelFormat::kRg32Uint: |
| out << "rg32ui"; |
| break; |
| case core::TexelFormat::kRg32Sint: |
| out << "rg32i"; |
| break; |
| case core::TexelFormat::kRg32Float: |
| out << "rg32f"; |
| break; |
| case core::TexelFormat::kRgba16Uint: |
| out << "rgba16ui"; |
| break; |
| case core::TexelFormat::kRgba16Sint: |
| out << "rgba16i"; |
| break; |
| case core::TexelFormat::kRgba16Float: |
| out << "rgba16f"; |
| break; |
| case core::TexelFormat::kRgba32Uint: |
| out << "rgba32ui"; |
| break; |
| case core::TexelFormat::kRgba32Sint: |
| out << "rgba32i"; |
| break; |
| case core::TexelFormat::kRgba32Float: |
| out << "rgba32f"; |
| break; |
| case core::TexelFormat::kR8Unorm: |
| out << "r8"; |
| break; |
| case core::TexelFormat::kUndefined: |
| TINT_UNREACHABLE() << "invalid texel format"; |
| } |
| } |
| out << ")"; |
| } |
| |
| void EmitInterpolation(StringStream& out, const core::Interpolation& interp) { |
| switch (interp.type) { |
| case core::InterpolationType::kPerspective: |
| case core::InterpolationType::kLinear: |
| case core::InterpolationType::kUndefined: |
| break; |
| case core::InterpolationType::kFlat: |
| out << "flat "; |
| break; |
| } |
| |
| switch (interp.sampling) { |
| case core::InterpolationSampling::kCentroid: |
| out << "centroid "; |
| break; |
| case core::InterpolationSampling::kSample: |
| case core::InterpolationSampling::kCenter: |
| case core::InterpolationSampling::kFirst: |
| case core::InterpolationSampling::kEither: |
| case core::InterpolationSampling::kUndefined: |
| break; |
| } |
| } |
| |
| /// Emits the zero value for the given type |
| /// @param out the stream to emit too |
| /// @param ty the type |
| void EmitZeroValue(StringStream& out, const core::type::Type* ty) { |
| EmitConstant(out, ir_.constant_values.Zero(ty)); |
| } |
| |
| void EmitValue(StringStream& out, const core::ir::Value* v) { |
| tint::Switch( |
| v, // |
| [&](const core::ir::Constant* c) { EmitConstant(out, c); }, |
| [&](const core::ir::InstructionResult* r) { |
| tint::Switch( |
| r->Instruction(), // |
| [&](const core::ir::Access* a) { EmitAccess(out, a); }, |
| [&](const core::ir::Construct* c) { EmitConstruct(out, c); }, |
| [&](const core::ir::Convert* c) { EmitConvert(out, c); }, // |
| [&](const core::ir::CoreBinary* b) { EmitBinary(out, b); }, |
| [&](const core::ir::CoreBuiltinCall* c) { EmitCoreBuiltinCall(out, c); }, |
| [&](const core::ir::CoreUnary* u) { EmitUnary(out, u); }, |
| [&](const core::ir::Let* l) { out << NameOf(l->Result(0)); }, |
| [&](const core::ir::Load* l) { EmitLoad(out, l); }, |
| [&](const core::ir::LoadVectorElement* l) { EmitLoadVectorElement(out, l); }, |
| [&](const core::ir::Store* s) { EmitStore(s); }, |
| [&](const core::ir::Swizzle* s) { EmitSwizzle(out, s); }, // |
| [&](const core::ir::UserCall* c) { EmitUserCall(out, c); }, |
| [&](const core::ir::Var* var) { out << NameOf(var->Result(0)); }, |
| |
| [&](const glsl::ir::BuiltinCall* c) { EmitGlslBuiltinCall(out, c); }, // |
| [&](const glsl::ir::MemberBuiltinCall* mbc) { |
| EmitGlslMemberBuiltinCall(out, mbc); |
| }, |
| [&](const glsl::ir::Ternary* t) { EmitTernary(out, t); }, // |
| |
| TINT_ICE_ON_NO_MATCH); |
| }, |
| [&](const core::ir::FunctionParam* p) { out << NameOf(p); }, // |
| |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| void EmitGlslMemberBuiltinCall(StringStream& out, const glsl::ir::MemberBuiltinCall* c) { |
| EmitValue(out, c->Object()); |
| out << "." << c->Func() << "("; |
| |
| bool needs_comma = false; |
| for (const auto* arg : c->Args()) { |
| if (needs_comma) { |
| out << ", "; |
| } |
| EmitValue(out, arg); |
| needs_comma = true; |
| } |
| out << ")"; |
| } |
| |
| bool RequiresEXTTextureShadowLod(glsl::BuiltinFn fn) { |
| return fn == glsl::BuiltinFn::kExtTextureLod || fn == glsl::BuiltinFn::kExtTextureLodOffset; |
| } |
| |
| glsl::BuiltinFn EXTToNonEXT(glsl::BuiltinFn fn) { |
| switch (fn) { |
| case glsl::BuiltinFn::kExtTextureLod: |
| return glsl::BuiltinFn::kTextureLod; |
| case glsl::BuiltinFn::kExtTextureLodOffset: |
| return glsl::BuiltinFn::kTextureLodOffset; |
| default: |
| TINT_UNREACHABLE() << "invalid function for conversion: " << fn; |
| } |
| } |
| |
| void EmitGlslBuiltinCall(StringStream& out, const glsl::ir::BuiltinCall* c) { |
| // The atomic subtract is an add in GLSL. If the value is a u32, it just negates the u32 and |
| // GLSL handles it. We don't have u32 negation in the IR, so fake it in the printer. |
| if (c->Func() == glsl::BuiltinFn::kAtomicSub) { |
| out << "atomicAdd"; |
| { |
| ScopedParen sp(out); |
| |
| EmitValue(out, c->Args()[0]); |
| out << ", -"; |
| { |
| ScopedParen argSP(out); |
| EmitValue(out, c->Args()[1]); |
| } |
| } |
| return; |
| } |
| |
| auto fn = c->Func(); |
| |
| if (RequiresEXTTextureShadowLod(fn)) { |
| EmitExtension(kEXTTextureShadowLod); |
| fn = EXTToNonEXT(fn); |
| } |
| |
| out << fn << "("; |
| bool needs_comma = false; |
| for (const auto* arg : c->Args()) { |
| if (needs_comma) { |
| out << ", "; |
| } |
| EmitValue(out, arg); |
| needs_comma = true; |
| } |
| out << ")"; |
| } |
| |
| void EmitTernary(StringStream& out, const glsl::ir::Ternary* t) { |
| out << "(("; |
| EmitValue(out, t->Cmp()); |
| out << ") ? ("; |
| EmitValue(out, t->True()); |
| out << ") : ("; |
| EmitValue(out, t->False()); |
| out << "))"; |
| return; |
| } |
| |
| /// Emit a convert instruction |
| void EmitConvert(StringStream& out, const core::ir::Convert* c) { |
| EmitType(out, c->Result(0)->Type()); |
| out << "("; |
| EmitValue(out, c->Operand(0)); |
| out << ")"; |
| } |
| |
| /// Emit a constructor |
| void EmitConstruct(StringStream& out, const core::ir::Construct* c) { |
| if (c->Args().IsEmpty()) { |
| EmitZeroValue(out, c->Result(0)->Type()); |
| return; |
| } |
| |
| auto emit_args = [&]() { |
| out << "("; |
| |
| size_t i = 0; |
| for (auto* arg : c->Args()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitValue(out, arg); |
| i++; |
| } |
| out << ")"; |
| }; |
| |
| Switch( |
| c->Result(0)->Type(), |
| [&](const core::type::Struct* struct_ty) { |
| EmitStructType(struct_ty); |
| out << StructName(struct_ty); |
| emit_args(); |
| }, |
| [&](Default) { |
| EmitType(out, c->Result(0)->Type()); |
| emit_args(); |
| }); |
| } |
| |
| /// Emit Load |
| /// @param out the output stream to write to |
| /// @param load the load |
| void EmitLoad(StringStream& out, const core::ir::Load* load) { EmitValue(out, load->From()); } |
| |
| /// Emit a store |
| void EmitStore(const core::ir::Store* s) { |
| auto out = Line(); |
| |
| EmitValue(out, s->To()); |
| out << " = "; |
| EmitValue(out, s->From()); |
| out << ";"; |
| } |
| |
| void EmitUnary(StringStream& out, const core::ir::CoreUnary* u) { |
| switch (u->Op()) { |
| case core::UnaryOp::kNegation: |
| out << "-"; |
| break; |
| case core::UnaryOp::kComplement: |
| out << "~"; |
| break; |
| case core::UnaryOp::kNot: |
| if (u->Val()->Type()->Is<core::type::Scalar>()) { |
| out << "!"; |
| } else { |
| out << "not"; |
| } |
| break; |
| default: |
| TINT_UNIMPLEMENTED() << u->Op(); |
| } |
| out << "("; |
| EmitValue(out, u->Val()); |
| out << ")"; |
| } |
| |
| /// Emit a binary instruction |
| /// @param b the binary instruction |
| void EmitBinary(StringStream& out, const core::ir::CoreBinary* b) { |
| auto kind = [&] { |
| switch (b->Op()) { |
| case core::BinaryOp::kAdd: |
| return "+"; |
| case core::BinaryOp::kSubtract: |
| return "-"; |
| case core::BinaryOp::kMultiply: |
| return "*"; |
| case core::BinaryOp::kDivide: |
| return "/"; |
| case core::BinaryOp::kModulo: |
| return "%"; |
| case core::BinaryOp::kAnd: |
| return "&"; |
| case core::BinaryOp::kOr: |
| return "|"; |
| case core::BinaryOp::kXor: |
| return "^"; |
| case core::BinaryOp::kEqual: |
| return "=="; |
| case core::BinaryOp::kNotEqual: |
| return "!="; |
| case core::BinaryOp::kLessThan: |
| return "<"; |
| case core::BinaryOp::kGreaterThan: |
| return ">"; |
| case core::BinaryOp::kLessThanEqual: |
| return "<="; |
| case core::BinaryOp::kGreaterThanEqual: |
| return ">="; |
| case core::BinaryOp::kShiftLeft: |
| return "<<"; |
| case core::BinaryOp::kShiftRight: |
| return ">>"; |
| case core::BinaryOp::kLogicalAnd: |
| case core::BinaryOp::kLogicalOr: |
| // These should have been replaced by if statements as GLSL is not |
| // short-circuting. |
| TINT_UNREACHABLE() << "logical and/or should not be present"; |
| } |
| return "<error>"; |
| }; |
| |
| ScopedParen sp(out); |
| EmitValue(out, b->LHS()); |
| out << " " << kind() << " "; |
| EmitValue(out, b->RHS()); |
| } |
| |
| void EmitCoreBuiltinCall(StringStream& out, const core::ir::CoreBuiltinCall* c) { |
| EmitCoreBuiltinName(out, c->Func()); |
| |
| ScopedParen sp(out); |
| size_t i = 0; |
| for (const auto* arg : c->Args()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| ++i; |
| |
| EmitValue(out, arg); |
| } |
| } |
| |
| void EmitCoreBuiltinName(StringStream& out, core::BuiltinFn func) { |
| switch (func) { |
| case core::BuiltinFn::kAbs: |
| case core::BuiltinFn::kAcos: |
| case core::BuiltinFn::kAcosh: |
| case core::BuiltinFn::kAsin: |
| case core::BuiltinFn::kAsinh: |
| case core::BuiltinFn::kAtan: |
| case core::BuiltinFn::kAtanh: |
| case core::BuiltinFn::kAtomicAdd: |
| case core::BuiltinFn::kAtomicAnd: |
| case core::BuiltinFn::kAtomicExchange: |
| case core::BuiltinFn::kAtomicMax: |
| case core::BuiltinFn::kAtomicMin: |
| case core::BuiltinFn::kAtomicOr: |
| case core::BuiltinFn::kAtomicXor: |
| case core::BuiltinFn::kCeil: |
| case core::BuiltinFn::kClamp: |
| case core::BuiltinFn::kCos: |
| case core::BuiltinFn::kCosh: |
| case core::BuiltinFn::kCross: |
| case core::BuiltinFn::kDegrees: |
| case core::BuiltinFn::kDeterminant: |
| case core::BuiltinFn::kDistance: |
| case core::BuiltinFn::kExp: |
| case core::BuiltinFn::kExp2: |
| case core::BuiltinFn::kFloor: |
| case core::BuiltinFn::kFrexp: |
| case core::BuiltinFn::kLdexp: |
| case core::BuiltinFn::kLength: |
| case core::BuiltinFn::kLog: |
| case core::BuiltinFn::kLog2: |
| case core::BuiltinFn::kMax: |
| case core::BuiltinFn::kMin: |
| case core::BuiltinFn::kNormalize: |
| case core::BuiltinFn::kPow: |
| case core::BuiltinFn::kRadians: |
| case core::BuiltinFn::kReflect: |
| case core::BuiltinFn::kRefract: |
| case core::BuiltinFn::kRound: |
| case core::BuiltinFn::kSign: |
| case core::BuiltinFn::kSin: |
| case core::BuiltinFn::kSinh: |
| case core::BuiltinFn::kSqrt: |
| case core::BuiltinFn::kStep: |
| case core::BuiltinFn::kTan: |
| case core::BuiltinFn::kTanh: |
| case core::BuiltinFn::kTranspose: |
| case core::BuiltinFn::kTrunc: |
| out << func; |
| break; |
| case core::BuiltinFn::kAtan2: |
| out << "atan"; |
| break; |
| case core::BuiltinFn::kAtomicStore: |
| // GLSL does not have an atomicStore, so we emulate it with |
| // atomicExchange. |
| out << "atomicExchange"; |
| break; |
| case core::BuiltinFn::kDpdx: |
| out << "dFdx"; |
| break; |
| case core::BuiltinFn::kDpdxCoarse: |
| out << "dFdx"; |
| if (version_.IsDesktop()) { |
| out << "Coarse"; |
| } |
| break; |
| case core::BuiltinFn::kDpdxFine: |
| out << "dFdx"; |
| if (version_.IsDesktop()) { |
| out << "Fine"; |
| } |
| break; |
| case core::BuiltinFn::kDpdy: |
| out << "dFdy"; |
| break; |
| case core::BuiltinFn::kDpdyCoarse: |
| out << "dFdy"; |
| if (version_.IsDesktop()) { |
| out << "Coarse"; |
| } |
| break; |
| case core::BuiltinFn::kDpdyFine: |
| out << "dFdy"; |
| if (version_.IsDesktop()) { |
| out << "Fine"; |
| } |
| break; |
| case core::BuiltinFn::kFaceForward: |
| out << "faceforward"; |
| break; |
| case core::BuiltinFn::kFract: |
| out << "fract"; |
| break; |
| case core::BuiltinFn::kFma: |
| out << "fma"; |
| break; |
| case core::BuiltinFn::kFwidth: |
| case core::BuiltinFn::kFwidthCoarse: |
| case core::BuiltinFn::kFwidthFine: |
| out << "fwidth"; |
| break; |
| case core::BuiltinFn::kInverseSqrt: |
| out << "inversesqrt"; |
| break; |
| case core::BuiltinFn::kMix: |
| out << "mix"; |
| break; |
| case core::BuiltinFn::kPack2X16Float: |
| out << "packHalf2x16"; |
| break; |
| case core::BuiltinFn::kPack2X16Snorm: |
| out << "packSnorm2x16"; |
| break; |
| case core::BuiltinFn::kPack2X16Unorm: |
| out << "packUnorm2x16"; |
| break; |
| case core::BuiltinFn::kPack4X8Snorm: |
| out << "packSnorm4x8"; |
| break; |
| case core::BuiltinFn::kPack4X8Unorm: |
| out << "packUnorm4x8"; |
| break; |
| case core::BuiltinFn::kReverseBits: |
| out << "bitfieldReverse"; |
| break; |
| case core::BuiltinFn::kSmoothstep: |
| out << "smoothstep"; |
| break; |
| case core::BuiltinFn::kUnpack2X16Float: |
| out << "unpackHalf2x16"; |
| break; |
| case core::BuiltinFn::kUnpack2X16Snorm: |
| out << "unpackSnorm2x16"; |
| break; |
| case core::BuiltinFn::kUnpack2X16Unorm: |
| out << "unpackUnorm2x16"; |
| break; |
| case core::BuiltinFn::kUnpack4X8Snorm: |
| out << "unpackSnorm4x8"; |
| break; |
| case core::BuiltinFn::kUnpack4X8Unorm: |
| out << "unpackUnorm4x8"; |
| break; |
| default: |
| TINT_UNREACHABLE() << "unhandled core builtin: " << func; |
| } |
| } |
| |
| /// Emits a user call instruction |
| void EmitUserCall(StringStream& out, const core::ir::UserCall* c) { |
| out << NameOf(c->Target()) << "("; |
| size_t i = 0; |
| for (const auto* arg : c->Args()) { |
| if (i > 0) { |
| out << ", "; |
| } |
| ++i; |
| |
| EmitValue(out, arg); |
| } |
| out << ")"; |
| } |
| |
| void EmitConstant(StringStream& out, const core::ir::Constant* c) { |
| EmitConstant(out, c->Value()); |
| } |
| |
| void EmitConstant(StringStream& out, const core::constant::Value* c) { |
| tint::Switch( |
| c->Type(), // |
| [&](const core::type::Array* ary) { EmitConstantArray(out, ary, c); }, |
| [&](const core::type::Bool*) { out << (c->ValueAs<AInt>() ? "true" : "false"); }, |
| [&](const core::type::I32*) { PrintI32(out, c->ValueAs<i32>()); }, |
| [&](const core::type::U32*) { out << c->ValueAs<AInt>() << "u"; }, |
| [&](const core::type::F32*) { PrintF32(out, c->ValueAs<f32>()); }, |
| [&](const core::type::F16*) { PrintF16(out, c->ValueAs<f16>()); }, |
| [&](const core::type::Vector* v) { EmitConstantVector(out, v, c); }, |
| [&](const core::type::Matrix* m) { EmitConstantMatrix(out, m, c); }, |
| [&](const core::type::Struct* s) { EmitConstantStruct(out, s, c); }, |
| |
| TINT_ICE_ON_NO_MATCH); |
| } |
| |
| void EmitConstantStruct(StringStream& out, |
| const core::type::Struct* s, |
| const core::constant::Value* c) { |
| EmitType(out, s); |
| ScopedParen sp(out); |
| |
| for (size_t i = 0; i < s->Members().Length(); ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| void EmitConstantVector(StringStream& out, |
| const core::type::Vector* v, |
| const core::constant::Value* c) { |
| EmitType(out, v); |
| |
| ScopedParen sp(out); |
| |
| if (auto* splat = c->As<core::constant::Splat>()) { |
| EmitConstant(out, splat->el); |
| return; |
| } |
| |
| for (size_t i = 0; i < v->Width(); ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| void EmitConstantMatrix(StringStream& out, |
| const core::type::Matrix* m, |
| const core::constant::Value* c) { |
| EmitType(out, m); |
| ScopedParen sp(out); |
| |
| for (size_t col_idx = 0; col_idx < m->Columns(); ++col_idx) { |
| if (col_idx > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(col_idx)); |
| } |
| } |
| |
| void EmitConstantArray(StringStream& out, |
| const core::type::Array* ary, |
| const core::constant::Value* c) { |
| EmitType(out, ary); |
| ScopedParen sp(out); |
| |
| auto count = ary->ConstantCount(); |
| TINT_ASSERT(count.has_value()); |
| |
| for (size_t i = 0; i < count; ++i) { |
| if (i > 0) { |
| out << ", "; |
| } |
| EmitConstant(out, c->Index(i)); |
| } |
| } |
| |
| /// Emit an unreachable instruction |
| void EmitUnreachable() { Line() << "/* unreachable */"; } |
| }; |
| |
| } // namespace |
| |
| Result<std::string> Print(core::ir::Module& module, const Version& version) { |
| return Printer{module, version}.Generate(); |
| } |
| |
| } // namespace tint::glsl::writer |