blob: b5c646bd3ad11c32c40ede66345f17dc09f7f691 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430) buffer prevent_dce_block_ssbo {
vec4 inner;
} prevent_dce;
uniform highp samplerCube arg_0_arg_1;
vec4 textureSample_e53267() {
vec4 res = texture(arg_0_arg_1, vec3(1.0f));
return res;
}
void fragment_main() {
prevent_dce.inner = textureSample_e53267();
}
void main() {
fragment_main();
return;
}