blob: 4dcbb51198e0696826aaf7b48435ee58f9111bad [file] [log] [blame]
@group(0) @binding(0) var<storage, read_write> prevent_dce : vec4<f32>;
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_9dbb51() -> vec4<f32> {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(1.0f), 1i, 1.0f, vec2<i32>(1i));
return res;
}
@fragment
fn fragment_main() {
prevent_dce = textureSampleBias_9dbb51();
}