blob: 80449dc6b73f9569a00b243fa8de0408e5b37ee7 [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
vec4 tint_symbol;
} v;
uniform highp sampler2DArray arg_0_arg_1;
vec4 textureSample_d6b281() {
vec2 arg_2 = vec2(1.0f);
uint arg_3 = 1u;
vec2 v_1 = arg_2;
vec4 res = texture(arg_0_arg_1, vec3(v_1, float(arg_3)));
return res;
}
void main() {
v.tint_symbol = textureSample_d6b281();
}