Sign in
dawn
/
dawn
/
ec448b1ca35aa798201feae2bb2e3f37b5380274
/
.
/
test
/
tint
/
builtins
/
textureGather
/
f32
/
blue.wgsl.expected.ir.glsl
blob: b2466fa9656274880e9f0eb40cacf935bd8a4dc0 [
file
] [
log
] [
blame
]
#version 310 es
precision highp
float
;
precision highp
int
;
uniform highp sampler2D t_s
;
void
main
()
{
vec4 res
=
textureGather
(
t_s
,
vec2
(
0.0f
),
int
(
2
));
}