Sign in
dawn
/
dawn
/
ec448b1ca35aa798201feae2bb2e3f37b5380274
/
.
/
test
/
tint
/
builtins
/
textureGather
/
f32
/
green.wgsl.expected.dxc.hlsl
blob: c56f1aaa6e75b1ccda126f41f6e78e8dd680edc8 [
file
] [
log
] [
blame
]
Texture2D
<float4>
t
:
register
(
t0
,
space1
);
SamplerState
s
:
register
(
s1
,
space1
);
void
main
()
{
float4 res
=
t
.
GatherGreen
(
s
,
(
0.0f
).
xx
);
return
;
}