blob: 5176675b6921c86d0d0dae094d9584890a11e8dd [file] [log] [blame]
#version 310 es
precision highp float;
precision highp int;
uniform highp sampler2D t_s;
void tint_symbol() {
vec4 res = textureGather(t_s, vec2(0.0f), 0);
}
void main() {
tint_symbol();
return;
}