Sign in
dawn
/
dawn
/
ec448b1ca35aa798201feae2bb2e3f37b5380274
/
.
/
test
/
tint
/
builtins
/
textureGather
/
i32
/
red.wgsl.expected.ir.glsl
blob: fe028928adb5448755f43f05bd25c10d510cc05c [
file
] [
log
] [
blame
]
#version 310 es
precision highp
float
;
precision highp
int
;
uniform highp isampler2D t_s
;
void
main
()
{
ivec4 res
=
textureGather
(
t_s
,
vec2
(
0.0f
),
int
(
0
));
}