blob: 33dc4ee0a8db72d04c358b61908f5490bacee7c3 [file] [log] [blame]
@group(0) @binding(0) var tex: texture_storage_2d<bgra8unorm, write>;
@fragment
fn fragment_main() {
let value = vec4(1f, 2f, 3f, 4f);
textureStore(tex, vec2(9, 8), value);
}