commit | ec56b90ceab0c16e3c9f5603cc26562ec7bc2430 | [log] [tgz] |
---|---|---|
author | Jiawei Shao <jiawei.shao@intel.com> | Mon Dec 21 18:36:16 2020 +0000 |
committer | Commit Bot service account <commit-bot@chromium.org> | Mon Dec 21 18:36:16 2020 +0000 |
tree | f8b3dd2c4da5596b09b6fbf1bf2e12fea93a79d3 | |
parent | 5d4fd88a7403aa255d49919d011af54c691b344a [diff] |
Skip all the dawn_end2end_tests using glTextureView() on GLES This patch skips all the dawn_end2end_tests using glTextureView() on the OpenGL ES backend as glTextureView() is not available in OpenGL ES. With this patch all the dawn_end2end_tests will be able to run on Intel Mesa OpenGL ES drivers with no crash. BUG=dawn:580 Change-Id: I420eebfd699edf745bd08cb941f3143aad2fbd06 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/36040 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org> Reviewed-by: Stephen White <senorblanco@chromium.org> Reviewed-by: Austin Eng <enga@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.