commit | aee66d2b0ee43d2906d7aeaa1f711de4db6ede82 | [log] [tgz] |
---|---|---|
author | Antonio Maiorano <amaiorano@google.com> | Fri Oct 25 01:04:14 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Oct 25 01:04:14 2024 +0000 |
tree | 11b3d45070f9605c4b1b6a2c68906c194f988d7e | |
parent | 34a2d6574f5cac23a470da7d6496153cfacb09ed [diff] |
HLSL-IR: Fix ArrayLengthFromUniform not applying to arrayLength introduced by Robustness. As with AST, this transform must run after Robustness, as the latter may add arrayLength calls. Fixes dawn_end2end_tests: ClampedOOBDynamicBufferOffsetTests.CheckOOBAccess/* Bug: 375287154 Change-Id: I47d0ea5999d8d97c72365b4b993e571d6c4b5040 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/212318 Auto-Submit: Antonio Maiorano <amaiorano@google.com> Reviewed-by: James Price <jrprice@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.