commit | ed998e91ab43fa7a9e62f8e716af7b058305aae3 | [log] [tgz] |
---|---|---|
author | Ben Clayton <bclayton@google.com> | Wed Nov 23 19:57:00 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed Nov 23 19:57:00 2022 +0000 |
tree | 2f53d679327cb65e672a667b1e14da585157b903 | |
parent | 05c8daac420965194364a6647bfadf5322c284c2 [diff] |
tint: Suffix builtin return types with '_f32' If the template type is f32. See: https://github.com/gpuweb/gpuweb/pull/3629 Change-Id: Ia686d77b4dbc169d7ef69a91d67e45357bee199f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/111442 Reviewed-by: David Neto <dneto@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.