blob: b2deec67102b1838eba7260114208c7c16b392a0 [file] [log] [blame]
void abs_467cd1() {
uint res = abs(1u);
}
struct tint_symbol {
float4 value : SV_Position;
};
float4 vertex_main_inner() {
abs_467cd1();
return (0.0f).xxxx;
}
tint_symbol vertex_main() {
const float4 inner_result = vertex_main_inner();
tint_symbol wrapper_result = (tint_symbol)0;
wrapper_result.value = inner_result;
return wrapper_result;
}
void fragment_main() {
abs_467cd1();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
abs_467cd1();
return;
}