blob: d97ed3308d6ceaa74e5b170d0c2ee0e4c3c26831 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_2d_array<f32>;
@group(1) @binding(1) var arg_1 : sampler;
fn textureSampleBias_80e579() {
var res : vec4<f32> = textureSampleBias(arg_0, arg_1, vec2<f32>(), 1, 1.0);
}
@fragment
fn fragment_main() {
textureSampleBias_80e579();
}