commit | efda280eda8096c31cb7fbc7a5b895773559a8bb | [log] [tgz] |
---|---|---|
author | dan sinclair <dsinclair@chromium.org> | Tue Jan 16 17:53:23 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jan 16 17:53:23 2024 +0000 |
tree | 4f74c871d602448c031a6f8b6b6d7861cf52de3e | |
parent | 86b546783387d150f2c814f280d3818a9a18242d [diff] |
Remove entry_point return from GLSL backend. The returned entry_point list was only used by the tint command. The tint command, if an entryPoint was found, would have run for a single entry point, which should then be the one called as `main`. Otherwise, there were no entry points, so this shouldn't return anything anyway. Change-Id: I03f872dd179eb64249415e1a8f0d0144a57ff04f Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/169760 Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Stephen White <senorblanco@chromium.org> Commit-Queue: dan sinclair <dsinclair@chromium.org> Reviewed-by: Ben Clayton <bclayton@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.