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tint
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ptr_ref
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load
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i32_in_struct.wgsl.expected.glsl
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#version 310 es
struct
str
{
int
i
;
};
int
func
(
inout
int
pointer
)
{
return
pointer
;
}
void
tint_symbol
()
{
str F
=
str
(
0
);
int
r
=
func
(
F
.
i
);
}
layout
(
local_size_x
=
1
,
local_size_y
=
1
,
local_size_z
=
1
)
in
;
void
main
()
{
tint_symbol
();
return
;
}