commit | f30ecee08cab5b68d40b7becccbb08a1dec399ae | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Tue Jun 25 19:04:15 2024 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Jun 25 19:04:15 2024 +0000 |
tree | 14fd9579ea99bed9e5bc838f2281e120d4255fa5 | |
parent | e6e54e2e6967b1bab2799411faba62629f58b65f [diff] |
[tint][fuzz] Skip DemoteToHelper with shadowing The transform introduces address space names, so will fail if these are shadowed. Bug: 349054824 Change-Id: I88d18f3b52fd6c70ad1577391579faf4a44cf950 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/195716 Reviewed-by: Ryan Harrison <rharrison@chromium.org> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.