| SKIP: FAILED |
| |
| <dawn>/src/tint/lang/msl/writer/printer/printer.cc:355 internal compiler error: QuicksortObject = struct @align(4) { |
| numbers:array<i32, 10> @offset(0) |
| } |
| |
| BST = struct @align(4) { |
| data:i32 @offset(0) |
| leftIndex:i32 @offset(4) |
| rightIndex:i32 @offset(8) |
| } |
| |
| buf0 = struct @align(8) { |
| injectionSwitch:vec2<f32> @offset(0) |
| } |
| |
| main_out = struct @align(16) { |
| x_GLF_color_1:vec4<f32> @offset(0), @location(0) |
| } |
| |
| %b1 = block { # root |
| %obj:ptr<private, QuicksortObject, read_write> = var |
| %tree:ptr<private, array<BST, 10>, read_write> = var |
| %x_50:ptr<uniform, buf0, read> = var @binding_point(0, 0) |
| %x_GLF_color:ptr<private, vec4<f32>, read_write> = var |
| } |
| |
| %makeTreeNode_struct_BST_i1_i1_i11_i1_ = func(%node:ptr<function, BST, read_write>, %data:ptr<function, i32, read_write>):void -> %b2 { |
| %b2 = block { |
| %8:ptr<function, i32, read_write> = access %node, 0u |
| %9:i32 = load %data |
| store %8, %9 |
| %10:ptr<function, i32, read_write> = access %node, 1u |
| store %10, -1i |
| %11:ptr<function, i32, read_write> = access %node, 2u |
| store %11, -1i |
| ret |
| } |
| } |
| %insert_i1_i1_ = func(%treeIndex:ptr<function, i32, read_write>, %data_1:ptr<function, i32, read_write>):void -> %b3 { |
| %b3 = block { |
| %baseIndex:ptr<function, i32, read_write> = var |
| %param:ptr<function, BST, read_write> = var |
| %param_1:ptr<function, i32, read_write> = var |
| %param_2:ptr<function, BST, read_write> = var |
| %param_3:ptr<function, i32, read_write> = var |
| store %baseIndex, 0i |
| loop [b: %b4, c: %b5] { # loop_1 |
| %b4 = block { # body |
| %20:i32 = load %baseIndex |
| %21:i32 = load %treeIndex |
| %22:bool = lte %20, %21 |
| if %22 [t: %b6, f: %b7] { # if_1 |
| %b6 = block { # true |
| exit_if # if_1 |
| } |
| %b7 = block { # false |
| exit_loop # loop_1 |
| } |
| } |
| %23:i32 = load %data_1 |
| %24:i32 = load %baseIndex |
| %25:ptr<private, i32, read_write> = access %tree, %24, 0u |
| %26:i32 = load %25 |
| %27:bool = lte %23, %26 |
| if %27 [t: %b8, f: %b9] { # if_2 |
| %b8 = block { # true |
| %28:i32 = load %baseIndex |
| %29:ptr<private, i32, read_write> = access %tree, %28, 1u |
| %30:i32 = load %29 |
| %31:bool = eq %30, -1i |
| if %31 [t: %b10, f: %b11] { # if_3 |
| %b10 = block { # true |
| %x_236:i32 = load %baseIndex |
| %33:ptr<private, i32, read_write> = access %tree, %x_236, 1u |
| %34:i32 = load %treeIndex |
| store %33, %34 |
| %x_239:i32 = load %treeIndex |
| %36:ptr<private, BST, read_write> = access %tree, %x_239 |
| %37:BST = load %36 |
| store %param, %37 |
| %38:i32 = load %data_1 |
| store %param_1, %38 |
| %39:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param, %param_1 |
| %40:ptr<private, BST, read_write> = access %tree, %x_239 |
| %41:BST = load %param |
| store %40, %41 |
| ret |
| } |
| %b11 = block { # false |
| %42:i32 = load %baseIndex |
| %43:ptr<private, i32, read_write> = access %tree, %42, 1u |
| %44:i32 = load %43 |
| store %baseIndex, %44 |
| continue %b5 |
| } |
| } |
| exit_if # if_2 |
| } |
| %b9 = block { # false |
| %45:i32 = load %baseIndex |
| %46:ptr<private, i32, read_write> = access %tree, %45, 2u |
| %47:i32 = load %46 |
| %48:bool = eq %47, -1i |
| if %48 [t: %b12, f: %b13] { # if_4 |
| %b12 = block { # true |
| %x_256:i32 = load %baseIndex |
| %50:ptr<private, i32, read_write> = access %tree, %x_256, 2u |
| %51:i32 = load %treeIndex |
| store %50, %51 |
| %x_259:i32 = load %treeIndex |
| %53:ptr<private, BST, read_write> = access %tree, %x_259 |
| %54:BST = load %53 |
| store %param_2, %54 |
| %55:i32 = load %data_1 |
| store %param_3, %55 |
| %56:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param_2, %param_3 |
| %57:ptr<private, BST, read_write> = access %tree, %x_259 |
| %58:BST = load %param_2 |
| store %57, %58 |
| ret |
| } |
| %b13 = block { # false |
| %59:i32 = load %baseIndex |
| %60:ptr<private, i32, read_write> = access %tree, %59, 2u |
| %61:i32 = load %60 |
| store %baseIndex, %61 |
| continue %b5 |
| } |
| } |
| exit_if # if_2 |
| } |
| } |
| continue %b5 |
| } |
| %b5 = block { # continuing |
| next_iteration %b4 |
| } |
| } |
| ret |
| } |
| } |
| %identity_i1_ = func(%a:ptr<function, i32, read_write>):i32 -> %b14 { |
| %b14 = block { |
| %x_202:i32 = load %a |
| %65:ptr<private, i32, read_write> = access %obj, 0u, %x_202 |
| %66:i32 = load %a |
| store %65, %66 |
| %67:ptr<private, i32, read_write> = access %obj, 0u, 2i |
| %x_206:i32 = load %67 |
| ret %x_206 |
| } |
| } |
| %search_i1_ = func(%t:ptr<function, i32, read_write>):i32 -> %b15 { |
| %b15 = block { |
| %index:ptr<function, i32, read_write> = var |
| %currentNode:ptr<function, BST, read_write> = var |
| %x_270:ptr<function, i32, read_write> = var |
| store %index, 0i |
| loop [b: %b16, c: %b17] { # loop_2 |
| %b16 = block { # body |
| %74:i32 = load %index |
| %75:bool = neq %74, -1i |
| if %75 [t: %b18, f: %b19] { # if_5 |
| %b18 = block { # true |
| exit_if # if_5 |
| } |
| %b19 = block { # false |
| exit_loop # loop_2 |
| } |
| } |
| %76:i32 = load %index |
| %77:ptr<private, BST, read_write> = access %tree, %76 |
| %78:BST = load %77 |
| store %currentNode, %78 |
| %79:ptr<function, i32, read_write> = access %currentNode, 0u |
| %80:i32 = load %79 |
| %81:i32 = load %t |
| %82:bool = eq %80, %81 |
| if %82 [t: %b20] { # if_6 |
| %b20 = block { # true |
| %x_287:i32 = load %t |
| ret %x_287 |
| } |
| } |
| %84:i32 = load %t |
| %85:ptr<function, i32, read_write> = access %currentNode, 0u |
| %86:i32 = load %85 |
| %87:bool = gt %84, %86 |
| if %87 [t: %b21, f: %b22] { # if_7 |
| %b21 = block { # true |
| %88:ptr<function, i32, read_write> = access %currentNode, 2u |
| %89:i32 = load %88 |
| store %x_270, %89 |
| exit_if # if_7 |
| } |
| %b22 = block { # false |
| %90:ptr<function, i32, read_write> = access %currentNode, 1u |
| %91:i32 = load %90 |
| store %x_270, %91 |
| exit_if # if_7 |
| } |
| } |
| %92:i32 = load %x_270 |
| store %index, %92 |
| continue %b17 |
| } |
| %b17 = block { # continuing |
| next_iteration %b16 |
| } |
| } |
| ret -1i |
| } |
| } |
| %main_1 = func():void -> %b23 { |
| %b23 = block { |
| %treeIndex_1:ptr<function, i32, read_write> = var |
| %param_4:ptr<function, BST, read_write> = var |
| %param_5:ptr<function, i32, read_write> = var |
| %param_6:ptr<function, i32, read_write> = var |
| %param_7:ptr<function, i32, read_write> = var |
| %param_8:ptr<function, i32, read_write> = var |
| %param_9:ptr<function, i32, read_write> = var |
| %param_10:ptr<function, i32, read_write> = var |
| %param_11:ptr<function, i32, read_write> = var |
| %param_12:ptr<function, i32, read_write> = var |
| %param_13:ptr<function, i32, read_write> = var |
| %param_14:ptr<function, i32, read_write> = var |
| %param_15:ptr<function, i32, read_write> = var |
| %param_16:ptr<function, i32, read_write> = var |
| %param_17:ptr<function, i32, read_write> = var |
| %param_18:ptr<function, i32, read_write> = var |
| %param_19:ptr<function, i32, read_write> = var |
| %param_20:ptr<function, i32, read_write> = var |
| %param_21:ptr<function, i32, read_write> = var |
| %param_22:ptr<function, i32, read_write> = var |
| %param_23:ptr<function, i32, read_write> = var |
| %pp:ptr<function, i32, read_write> = var |
| %looplimiter0:ptr<function, i32, read_write> = var |
| %i:ptr<function, i32, read_write> = var |
| %param_24:ptr<function, i32, read_write> = var |
| %count:ptr<function, i32, read_write> = var |
| %i_1:ptr<function, i32, read_write> = var |
| %result:ptr<function, i32, read_write> = var |
| %param_25:ptr<function, i32, read_write> = var |
| store %treeIndex_1, 0i |
| %123:ptr<private, BST, read_write> = access %tree, 0i |
| %124:BST = load %123 |
| store %param_4, %124 |
| store %param_5, 9i |
| %125:void = call %makeTreeNode_struct_BST_i1_i1_i11_i1_, %param_4, %param_5 |
| %126:ptr<private, BST, read_write> = access %tree, 0i |
| %127:BST = load %param_4 |
| store %126, %127 |
| %128:i32 = load %treeIndex_1 |
| %129:i32 = add %128, 1i |
| store %treeIndex_1, %129 |
| %130:i32 = load %treeIndex_1 |
| store %param_6, %130 |
| store %param_7, 5i |
| %131:void = call %insert_i1_i1_, %param_6, %param_7 |
| %132:i32 = load %treeIndex_1 |
| %133:i32 = add %132, 1i |
| store %treeIndex_1, %133 |
| %134:i32 = load %treeIndex_1 |
| store %param_8, %134 |
| store %param_9, 12i |
| %135:void = call %insert_i1_i1_, %param_8, %param_9 |
| %136:i32 = load %treeIndex_1 |
| %137:i32 = add %136, 1i |
| store %treeIndex_1, %137 |
| %138:i32 = load %treeIndex_1 |
| store %param_10, %138 |
| store %param_11, 15i |
| %139:void = call %insert_i1_i1_, %param_10, %param_11 |
| %140:i32 = load %treeIndex_1 |
| %141:i32 = add %140, 1i |
| store %treeIndex_1, %141 |
| %142:i32 = load %treeIndex_1 |
| store %param_12, %142 |
| store %param_13, 7i |
| %143:void = call %insert_i1_i1_, %param_12, %param_13 |
| %144:i32 = load %treeIndex_1 |
| %145:i32 = add %144, 1i |
| store %treeIndex_1, %145 |
| %146:i32 = load %treeIndex_1 |
| store %param_14, %146 |
| store %param_15, 8i |
| %147:void = call %insert_i1_i1_, %param_14, %param_15 |
| %148:i32 = load %treeIndex_1 |
| %149:i32 = add %148, 1i |
| store %treeIndex_1, %149 |
| %150:i32 = load %treeIndex_1 |
| store %param_16, %150 |
| store %param_17, 2i |
| %151:void = call %insert_i1_i1_, %param_16, %param_17 |
| %152:i32 = load %treeIndex_1 |
| %153:i32 = add %152, 1i |
| store %treeIndex_1, %153 |
| %154:i32 = load %treeIndex_1 |
| store %param_18, %154 |
| store %param_19, 6i |
| %155:void = call %insert_i1_i1_, %param_18, %param_19 |
| %156:i32 = load %treeIndex_1 |
| %157:i32 = add %156, 1i |
| store %treeIndex_1, %157 |
| %158:i32 = load %treeIndex_1 |
| store %param_20, %158 |
| store %param_21, 17i |
| %159:void = call %insert_i1_i1_, %param_20, %param_21 |
| %160:i32 = load %treeIndex_1 |
| %161:i32 = add %160, 1i |
| store %treeIndex_1, %161 |
| %162:i32 = load %treeIndex_1 |
| store %param_22, %162 |
| store %param_23, 13i |
| %163:void = call %insert_i1_i1_, %param_22, %param_23 |
| store %pp, 0i |
| store %looplimiter0, 0i |
| store %i, 0i |
| loop [b: %b24, c: %b25] { # loop_3 |
| %b24 = block { # body |
| %164:i32 = load %i |
| %165:bool = lt %164, 10000i |
| if %165 [t: %b26, f: %b27] { # if_8 |
| %b26 = block { # true |
| exit_if # if_8 |
| } |
| %b27 = block { # false |
| exit_loop # loop_3 |
| } |
| } |
| %166:i32 = load %looplimiter0 |
| %167:ptr<uniform, vec2<f32>, read> = access %x_50, 0u |
| %168:f32 = load_vector_element %167, 1u |
| %169:i32 = convert %168 |
| %170:bool = gte %166, %169 |
| if %170 [t: %b28] { # if_9 |
| %b28 = block { # true |
| %171:ptr<uniform, vec2<f32>, read> = access %x_50, 0u |
| %172:f32 = load_vector_element %171, 1u |
| %173:i32 = convert %172 |
| %174:i32 = add 1i, %173 |
| store %param_24, %174 |
| %x_159:i32 = call %identity_i1_, %param_24 |
| store %pp, %x_159 |
| exit_loop # loop_3 |
| } |
| } |
| %176:i32 = load %looplimiter0 |
| %177:i32 = add %176, 1i |
| store %looplimiter0, %177 |
| continue %b25 |
| } |
| %b25 = block { # continuing |
| %178:i32 = load %i |
| %179:i32 = add %178, 1i |
| store %i, %179 |
| next_iteration %b24 |
| } |
| } |
| %180:i32 = load %pp |
| %181:bool = neq %180, 2i |
| if %181 [t: %b29] { # if_10 |
| %b29 = block { # true |
| ret |
| } |
| } |
| store %count, 0i |
| store %i_1, 0i |
| loop [b: %b30, c: %b31] { # loop_4 |
| %b30 = block { # body |
| %182:i32 = load %i_1 |
| %183:bool = lt %182, 20i |
| if %183 [t: %b32, f: %b33] { # if_11 |
| %b32 = block { # true |
| exit_if # if_11 |
| } |
| %b33 = block { # false |
| exit_loop # loop_4 |
| } |
| } |
| %184:i32 = load %i_1 |
| store %param_25, %184 |
| %x_176:i32 = call %search_i1_, %param_25 |
| store %result, %x_176 |
| %x_177:i32 = load %i_1 |
| switch %x_177 [c: (2i 5i 6i 7i 8i 9i 12i 13i 15i 17i, %b34), c: (default, %b35)] { # switch_1 |
| %b34 = block { # case |
| %187:i32 = load %result |
| %188:i32 = load %i_1 |
| %189:bool = eq %187, %188 |
| if %189 [t: %b36] { # if_12 |
| %b36 = block { # true |
| %190:i32 = load %count |
| %191:i32 = add %190, 1i |
| store %count, %191 |
| exit_if # if_12 |
| } |
| } |
| exit_switch # switch_1 |
| } |
| %b35 = block { # case |
| %192:i32 = load %result |
| %193:bool = eq %192, -1i |
| if %193 [t: %b37] { # if_13 |
| %b37 = block { # true |
| %194:i32 = load %count |
| %195:i32 = add %194, 1i |
| store %count, %195 |
| exit_if # if_13 |
| } |
| } |
| exit_switch # switch_1 |
| } |
| } |
| continue %b31 |
| } |
| %b31 = block { # continuing |
| %196:i32 = load %i_1 |
| %197:i32 = add %196, 1i |
| store %i_1, %197 |
| next_iteration %b30 |
| } |
| } |
| %198:i32 = load %count |
| %199:bool = eq %198, 20i |
| if %199 [t: %b38, f: %b39] { # if_14 |
| %b38 = block { # true |
| store %x_GLF_color, vec4<f32>(1.0f, 0.0f, 0.0f, 1.0f) |
| exit_if # if_14 |
| } |
| %b39 = block { # false |
| store %x_GLF_color, vec4<f32>(0.0f, 0.0f, 1.0f, 1.0f) |
| exit_if # if_14 |
| } |
| } |
| ret |
| } |
| } |
| %tint_symbol = @fragment func():main_out -> %b40 { |
| %b40 = block { |
| %201:void = call %main_1 |
| %202:vec4<f32> = load %x_GLF_color |
| %203:main_out = construct %202 |
| ret %203 |
| } |
| } |
| |
| unhandled variable address space |
| ******************************************************************** |
| * The tint shader compiler has encountered an unexpected error. * |
| * * |
| * Please help us fix this issue by submitting a bug report at * |
| * crbug.com/tint with the source program that triggered the bug. * |
| ******************************************************************** |