| // Copyright 2022 The Dawn & Tint Authors |
| // |
| // Redistribution and use in source and binary forms, with or without |
| // modification, are permitted provided that the following conditions are met: |
| // |
| // 1. Redistributions of source code must retain the above copyright notice, this |
| // list of conditions and the following disclaimer. |
| // |
| // 2. Redistributions in binary form must reproduce the above copyright notice, |
| // this list of conditions and the following disclaimer in the documentation |
| // and/or other materials provided with the distribution. |
| // |
| // 3. Neither the name of the copyright holder nor the names of its |
| // contributors may be used to endorse or promote products derived from |
| // this software without specific prior written permission. |
| // |
| // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" |
| // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE |
| // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
| // DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE |
| // FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL |
| // DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR |
| // SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER |
| // CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, |
| // OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| |
| #ifndef INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |
| #define INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |
| |
| #include <memory> |
| |
| #include "webgpu/webgpu_cpp.h" |
| |
| #if defined(WGPU_GLFW_SHARED_LIBRARY) |
| #if defined(_WIN32) |
| #if defined(WGPU_GLFW_IMPLEMENTATION) |
| #define WGPU_GLFW_EXPORT __declspec(dllexport) |
| #else |
| #define WGPU_GLFW_EXPORT __declspec(dllimport) |
| #endif |
| #else // defined(_WIN32) |
| #if defined(WGPU_GLFW_IMPLEMENTATION) |
| #define WGPU_GLFW_EXPORT __attribute__((visibility("default"))) |
| #else |
| #define WGPU_GLFW_EXPORT |
| #endif |
| #endif // defined(_WIN32) |
| #else // defined(WGPU_GLFW_SHARED_LIBRARY) |
| #define WGPU_GLFW_EXPORT |
| #endif // defined(WGPU_GLFW_SHARED_LIBRARY) |
| |
| struct GLFWwindow; |
| |
| namespace wgpu::glfw { |
| |
| // Does the necessary setup on the GLFWwindow to allow creating a wgpu::Surface with it and |
| // calls `instance.CreateSurface` with the correct descriptor for this window. |
| // Returns a null wgpu::Surface on failure. |
| WGPU_GLFW_EXPORT wgpu::Surface CreateSurfaceForWindow(const wgpu::Instance& instance, |
| GLFWwindow* window); |
| |
| // Use for testing only. Does everything that CreateSurfaceForWindow does except the call to |
| // CreateSurface. Useful to be able to modify the descriptor for testing, or when trying to |
| // avoid using the global proc table. |
| WGPU_GLFW_EXPORT std::unique_ptr<wgpu::ChainedStruct> SetupWindowAndGetSurfaceDescriptor( |
| GLFWwindow* window); |
| |
| } // namespace wgpu::glfw |
| |
| #endif // INCLUDE_WEBGPU_WEBGPU_GLFW_H_ |