|  | // Copyright 2022 The Tint Authors. | 
|  | // | 
|  | // Licensed under the Apache License, Version 2.0 (the "License"); | 
|  | // you may not use this file except in compliance with the License. | 
|  | // You may obtain a copy of the License at | 
|  | // | 
|  | //     http://www.apache.org/licenses/LICENSE-2.0 | 
|  | // | 
|  | // Unless required by applicable law or agreed to in writing, software | 
|  | // distributed under the License is distributed on an "AS IS" BASIS, | 
|  | // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | 
|  | // See the License for the specific language governing permissions and | 
|  | // limitations under the License. | 
|  |  | 
|  | #include "src/tint/ast/transform/combine_samplers.h" | 
|  |  | 
|  | #include <memory> | 
|  | #include <utility> | 
|  |  | 
|  | #include "src/tint/ast/transform/test_helper.h" | 
|  |  | 
|  | namespace tint::ast::transform { | 
|  | namespace { | 
|  |  | 
|  | using CombineSamplersTest = TransformTest; | 
|  |  | 
|  | TEST_F(CombineSamplersTest, EmptyModule) { | 
|  | auto* src = ""; | 
|  | auto* expect = ""; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePair) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePair_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairInAFunction) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | fn sample(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s_1 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t_s_1, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairInAFunction_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn sample(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t_s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s_1 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s_1, placeholder_sampler, coords); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairRename) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(1) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(2) @binding(3) var s : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var fuzzy : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(fuzzy, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | CombineSamplers::BindingMap map; | 
|  | sem::SamplerTexturePair pair; | 
|  | pair.texture_binding_point.group = 0; | 
|  | pair.texture_binding_point.binding = 1; | 
|  | pair.sampler_binding_point.group = 2; | 
|  | pair.sampler_binding_point.binding = 3; | 
|  | map[pair] = "fuzzy"; | 
|  | sem::BindingPoint placeholder{1024, 0}; | 
|  | data.Add<CombineSamplers::BindingInfo>(map, placeholder); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairRenameMiss) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(1) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(2) @binding(3) var s : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | CombineSamplers::BindingMap map; | 
|  | sem::SamplerTexturePair pair; | 
|  | pair.texture_binding_point.group = 3; | 
|  | pair.texture_binding_point.binding = 2; | 
|  | pair.sampler_binding_point.group = 1; | 
|  | pair.sampler_binding_point.binding = 0; | 
|  | map[pair] = "fuzzy"; | 
|  | sem::BindingPoint placeholder{1024, 0}; | 
|  | data.Add<CombineSamplers::BindingInfo>(map, placeholder); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, AliasedTypes) { | 
|  | auto* src = R"( | 
|  |  | 
|  | alias Tex2d = texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) var t : Tex2d; | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | fn sample(t : Tex2d, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | alias Tex2d = texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s_1 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t_s_1, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, AliasedTypes_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn sample(t : Tex2d, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) var t : Tex2d; | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | alias Tex2d = texture_2d<f32>; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(t_s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s_1 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s_1, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | alias Tex2d = texture_2d<f32>; | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairInTwoFunctions) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  |  | 
|  | fn g(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn f(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return g(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn g(t_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | fn f(t_s_1 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return g(t_s_1, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s_2 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(t_s_2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, SimplePairInTwoFunctions_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return f(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn f(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return g(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn g(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(1) var s : sampler; | 
|  | @group(0) @binding(0) var t : texture_2d<f32>; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var t_s : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(t_s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn f(t_s_1 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return g(t_s_1, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn g(t_s_2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s_2, placeholder_sampler, coords); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TwoFunctionsGenerateSamePair) { | 
|  | auto* src = R"( | 
|  | @group(1) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | @group(1) @binding(1) var samp : sampler; | 
|  |  | 
|  | fn f() -> vec4<f32> { | 
|  | return textureSample(tex, samp, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn g() -> vec4<f32> { | 
|  | return textureSample(tex, samp, vec2<f32>(3.0, 4.0)); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f() + g(); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn f() -> vec4<f32> { | 
|  | return textureSample(tex_samp, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn g() -> vec4<f32> { | 
|  | return textureSample(tex_samp, placeholder_sampler, vec2<f32>(3.0, 4.0)); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return (f() + g()); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, ThreeTexturesThreeSamplers) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex1 : texture_2d<f32>; | 
|  | @group(0) @binding(1) var tex2 : texture_2d<f32>; | 
|  | @group(0) @binding(2) var tex3 : texture_2d<f32>; | 
|  |  | 
|  | @group(1) @binding(0) var samp1 : sampler; | 
|  | @group(1) @binding(1) var samp2: sampler; | 
|  | @group(1) @binding(2) var samp3: sampler; | 
|  |  | 
|  | fn sample(t : texture_2d<f32>, s : sampler) -> vec4<f32> { | 
|  | return textureSample(t, s, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return sample(tex1, samp1) | 
|  | + sample(tex1, samp2) | 
|  | + sample(tex1, samp3) | 
|  | + sample(tex2, samp1) | 
|  | + sample(tex2, samp2) | 
|  | + sample(tex2, samp3) | 
|  | + sample(tex3, samp1) | 
|  | + sample(tex3, samp2) | 
|  | + sample(tex3, samp3); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s : texture_2d<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp2 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp3 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp2 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp3 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex3_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex3_samp2 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex3_samp3 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return ((((((((sample(tex1_samp1) + sample(tex1_samp2)) + sample(tex1_samp3)) + sample(tex2_samp1)) + sample(tex2_samp2)) + sample(tex2_samp3)) + sample(tex3_samp1)) + sample(tex3_samp2)) + sample(tex3_samp3)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TwoFunctionsTwoTexturesDiamond) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var tex2 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(2) var samp : sampler; | 
|  |  | 
|  | fn sample(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn f(t1 : texture_2d<f32>, t2 : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return sample(t1, s, coords) + sample(t2, s, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1, tex2, samp, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | fn f(t1_s : texture_2d<f32>, t2_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (sample(t1_s, coords) + sample(t2_s, coords)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1_samp, tex2_samp, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TwoFunctionsTwoSamplersDiamond) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var samp1 : sampler; | 
|  |  | 
|  | @group(0) @binding(2) var samp2 : sampler; | 
|  |  | 
|  | fn sample(t : texture_2d<f32>, s : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t, s, coords); | 
|  | } | 
|  |  | 
|  | fn f(t : texture_2d<f32>, s1 : sampler, s2 : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return sample(t, s1, coords) + sample(t, s2, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex, samp1, samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn sample(t_s : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t_s, placeholder_sampler, coords); | 
|  | } | 
|  |  | 
|  | fn f(t_s1 : texture_2d<f32>, t_s2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (sample(t_s1, coords) + sample(t_s2, coords)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp2 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex_samp1, tex_samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, GlobalTextureLocalSampler) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var samp1 : sampler; | 
|  |  | 
|  | @group(0) @binding(2) var samp2 : sampler; | 
|  |  | 
|  | fn f(s1 : sampler, s2 : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(tex, s1, coords) + textureSample(tex, s2, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(samp1, samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn f(tex_s1 : texture_2d<f32>, tex_s2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (textureSample(tex_s1, placeholder_sampler, coords) + textureSample(tex_s2, placeholder_sampler, coords)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp2 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex_samp1, tex_samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, GlobalTextureLocalSampler_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return f(samp1, samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn f(s1 : sampler, s2 : sampler, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(tex, s1, coords) + textureSample(tex, s2, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(1) var samp1 : sampler; | 
|  | @group(0) @binding(2) var samp2 : sampler; | 
|  | @group(0) @binding(0) var tex : texture_2d<f32>; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp2 : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex_samp1, tex_samp2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn f(tex_s1 : texture_2d<f32>, tex_s2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (textureSample(tex_s1, placeholder_sampler, coords) + textureSample(tex_s2, placeholder_sampler, coords)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, LocalTextureGlobalSampler) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex1 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(1) var tex2 : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(2) var samp : sampler; | 
|  |  | 
|  | fn f(t1 : texture_2d<f32>, t2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t1, samp, coords) + textureSample(t2, samp, coords); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1, tex2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn f(t1_samp : texture_2d<f32>, t2_samp : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (textureSample(t1_samp, placeholder_sampler, coords) + textureSample(t2_samp, placeholder_sampler, coords)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1_samp, tex2_samp, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, LocalTextureGlobalSampler_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1, tex2, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | fn f(t1 : texture_2d<f32>, t2 : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return textureSample(t1, samp, coords) + textureSample(t2, samp, coords); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(2) var samp : sampler; | 
|  | @group(0) @binding(0) var tex1 : texture_2d<f32>; | 
|  | @group(0) @binding(1) var tex2 : texture_2d<f32>; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex1_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex2_samp : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex1_samp, tex2_samp, vec2<f32>(1.0, 2.0)); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn f(t1_samp : texture_2d<f32>, t2_samp : texture_2d<f32>, coords : vec2<f32>) -> vec4<f32> { | 
|  | return (textureSample(t1_samp, placeholder_sampler, coords) + textureSample(t2_samp, placeholder_sampler, coords)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TextureLoadNoSampler) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | fn f(t : texture_2d<f32>, coords : vec2<i32>) -> vec4<f32> { | 
|  | return textureLoad(t, coords, 0); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(tex, vec2<i32>(1, 2)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | fn f(t_1 : texture_2d<f32>, coords : vec2<i32>) -> vec4<f32> { | 
|  | return textureLoad(t_1, coords, 0); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var fred : texture_2d<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return f(fred, vec2<i32>(1, 2)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | sem::BindingPoint placeholder{1024, 0}; | 
|  | sem::SamplerTexturePair pair; | 
|  | pair.texture_binding_point.group = 0; | 
|  | pair.texture_binding_point.binding = 0; | 
|  | pair.sampler_binding_point.group = placeholder.group; | 
|  | pair.sampler_binding_point.binding = placeholder.binding; | 
|  | CombineSamplers::BindingMap map; | 
|  | map[pair] = "fred"; | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(map, placeholder); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TextureWithAndWithoutSampler) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_2d<f32>; | 
|  | @group(0) @binding(1) var samp : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureLoad(tex, vec2<i32>(), 0) + | 
|  | textureSample(tex, samp, vec2<f32>()); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var fred : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var barney : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return (textureLoad(fred, vec2<i32>(), 0) + textureSample(barney, placeholder_sampler, vec2<f32>())); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | sem::BindingPoint placeholder{1024, 0}; | 
|  | sem::BindingPoint tex{0, 0}; | 
|  | sem::BindingPoint samp{0, 1}; | 
|  | sem::SamplerTexturePair pair, placeholder_pair; | 
|  | pair.texture_binding_point.group = tex.group; | 
|  | pair.texture_binding_point.binding = tex.binding; | 
|  | pair.sampler_binding_point.group = samp.group; | 
|  | pair.sampler_binding_point.binding = samp.binding; | 
|  | placeholder_pair.texture_binding_point.group = tex.group; | 
|  | placeholder_pair.texture_binding_point.binding = tex.binding; | 
|  | placeholder_pair.sampler_binding_point.group = placeholder.group; | 
|  | placeholder_pair.sampler_binding_point.binding = placeholder.binding; | 
|  | CombineSamplers::BindingMap map; | 
|  | map[pair] = "barney"; | 
|  | map[placeholder_pair] = "fred"; | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(map, placeholder); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TextureSampleCompare) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_depth_2d; | 
|  |  | 
|  | @group(0) @binding(1) var samp : sampler_comparison; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(textureSampleCompare(tex, samp, vec2<f32>(1.0, 2.0), 0.5)); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_depth_2d; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_comparison_sampler : sampler_comparison; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(textureSampleCompare(tex_samp, placeholder_comparison_sampler, vec2<f32>(1.0, 2.0), 0.5)); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TextureSampleCompareInAFunction) { | 
|  | auto* src = R"( | 
|  | @group(0) @binding(0) var tex : texture_depth_2d; | 
|  |  | 
|  | @group(0) @binding(1) var samp : sampler_comparison; | 
|  |  | 
|  | fn f(t : texture_depth_2d, s : sampler_comparison, coords : vec2<f32>) -> f32 { | 
|  | return textureSampleCompare(t, s, coords, 5.0f); | 
|  | } | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(f(tex, samp, vec2<f32>(1.0, 2.0))); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_comparison_sampler : sampler_comparison; | 
|  |  | 
|  | fn f(t_s : texture_depth_2d, coords : vec2<f32>) -> f32 { | 
|  | return textureSampleCompare(t_s, placeholder_comparison_sampler, coords, 5.0f); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_depth_2d; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(f(tex_samp, vec2<f32>(1.0, 2.0))); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, TextureSampleCompareInAFunction_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(f(tex, samp, vec2<f32>(1.0, 2.0))); | 
|  | } | 
|  |  | 
|  | fn f(t : texture_depth_2d, s : sampler_comparison, coords : vec2<f32>) -> f32 { | 
|  | return textureSampleCompare(t, s, coords, 5.0f); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) var tex : texture_depth_2d; | 
|  | @group(0) @binding(1) var samp : sampler_comparison; | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_depth_2d; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return vec4<f32>(f(tex_samp, vec2<f32>(1.0, 2.0))); | 
|  | } | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_comparison_sampler : sampler_comparison; | 
|  |  | 
|  | fn f(t_s : texture_depth_2d, coords : vec2<f32>) -> f32 { | 
|  | return textureSampleCompare(t_s, placeholder_comparison_sampler, coords, 5.0f); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, BindingPointCollision) { | 
|  | auto* src = R"( | 
|  | @group(1) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | @group(1) @binding(1) var samp : sampler; | 
|  |  | 
|  | @group(0) @binding(0) var<uniform> gcoords : vec2<f32>; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(tex, samp, gcoords); | 
|  | } | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @internal(disable_validation__binding_point_collision) @group(0) @binding(0) var<uniform> gcoords : vec2<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(tex_samp, placeholder_sampler, gcoords); | 
|  | } | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | TEST_F(CombineSamplersTest, BindingPointCollision_OutOfOrder) { | 
|  | auto* src = R"( | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(tex, samp, gcoords); | 
|  | } | 
|  |  | 
|  | @group(1) @binding(1) var samp : sampler; | 
|  | @group(0) @binding(0) var<uniform> gcoords : vec2<f32>; | 
|  | @group(1) @binding(0) var tex : texture_2d<f32>; | 
|  |  | 
|  | )"; | 
|  | auto* expect = R"( | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var tex_samp : texture_2d<f32>; | 
|  |  | 
|  | @group(0) @binding(0) @internal(disable_validation__binding_point_collision) var placeholder_sampler : sampler; | 
|  |  | 
|  | fn main() -> vec4<f32> { | 
|  | return textureSample(tex_samp, placeholder_sampler, gcoords); | 
|  | } | 
|  |  | 
|  | @internal(disable_validation__binding_point_collision) @group(0) @binding(0) var<uniform> gcoords : vec2<f32>; | 
|  | )"; | 
|  |  | 
|  | Transform::DataMap data; | 
|  | data.Add<CombineSamplers::BindingInfo>(CombineSamplers::BindingMap(), sem::BindingPoint()); | 
|  | auto got = Run<CombineSamplers>(src, data); | 
|  |  | 
|  | EXPECT_EQ(expect, str(got)); | 
|  | } | 
|  |  | 
|  | }  // namespace | 
|  | }  // namespace tint::ast::transform |