| #version 310 es | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void unused_entry_point() { | |
| return; | |
| } | |
| struct S { | |
| ivec4 a[4]; | |
| }; | |
| layout(binding = 0, std430) buffer tint_symbol_block_ssbo { | |
| S inner[]; | |
| } tint_symbol; | |
| uint v = 0u; | |
| int idx1() { | |
| v = (v + 1u); | |
| return 1; | |
| } | |
| int idx2() { | |
| v = (v + 1u); | |
| return 2; | |
| } | |
| int idx3() { | |
| v = (v + 1u); | |
| return 3; | |
| } | |
| int idx4() { | |
| v = (v + 1u); | |
| return 4; | |
| } | |
| int idx5() { | |
| v = (v + 1u); | |
| return 0; | |
| } | |
| int idx6() { | |
| v = (v + 1u); | |
| return 2; | |
| } | |
| void tint_symbol_1() { | |
| { | |
| int tint_symbol_6 = idx1(); | |
| int tint_symbol_7 = idx2(); | |
| int tint_symbol_2_save = tint_symbol_6; | |
| int tint_symbol_2_save_1 = tint_symbol_7; | |
| int tint_symbol_3 = idx3(); | |
| tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] = (tint_symbol.inner[tint_symbol_2_save].a[tint_symbol_2_save_1][tint_symbol_3] + 1); | |
| while (true) { | |
| if (!((v < 10u))) { | |
| break; | |
| } | |
| { | |
| } | |
| { | |
| int tint_symbol_8 = idx4(); | |
| int tint_symbol_9 = idx5(); | |
| int tint_symbol_4_save = tint_symbol_8; | |
| int tint_symbol_4_save_1 = tint_symbol_9; | |
| int tint_symbol_5 = idx6(); | |
| tint_symbol.inner[tint_symbol_4_save].a[tint_symbol_4_save_1][tint_symbol_5] = (tint_symbol.inner[tint_symbol_4_save].a[tint_symbol_4_save_1][tint_symbol_5] + 1); | |
| } | |
| } | |
| } | |
| } | |