|author||Jiawei Shao <email@example.com>||Fri Jul 31 00:03:43 2020 +0000|
|committer||Commit Bot service account <firstname.lastname@example.org>||Fri Jul 31 00:03:43 2020 +0000|
Metal: Add shader compilation error message to DAWN_VALIDATION_ERROR BUG=dawn:498 Change-Id: I850956a6c57ffe9d77e0729e89da6d9a62076509 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/26060 Reviewed-by: Corentin Wallez <email@example.com> Reviewed-by: Austin Eng <firstname.lastname@example.org> Commit-Queue: Jiawei Shao <email@example.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements
webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.hversion that Dawn implements.
User documentation: (TODO, figure out what overlaps with webgpu.h docs)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.