blob: 329d25e5a131d6ba443027a947fafd4fd7b76b5a [file] [log] [blame]
SKIP: FAILED
#version 310 es
precision highp float;
precision highp int;
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
uvec2 tint_symbol;
} v;
uvec2 countLeadingZeros_70783f() {
uvec2 arg_0 = uvec2(1u);
uvec2 v_1 = arg_0;
uint v_2 = (((v_1 <= uvec2(65535u)).x) ? (uvec2(16u).x) : (uvec2(0u).x));
uvec2 v_3 = uvec2(v_2, (((v_1 <= uvec2(65535u)).y) ? (uvec2(16u).y) : (uvec2(0u).y)));
uint v_4 = ((((v_1 << v_3) <= uvec2(16777215u)).x) ? (uvec2(8u).x) : (uvec2(0u).x));
uvec2 v_5 = uvec2(v_4, ((((v_1 << v_3) <= uvec2(16777215u)).y) ? (uvec2(8u).y) : (uvec2(0u).y)));
uint v_6 = (((((v_1 << v_3) << v_5) <= uvec2(268435455u)).x) ? (uvec2(4u).x) : (uvec2(0u).x));
uvec2 v_7 = uvec2(v_6, (((((v_1 << v_3) << v_5) <= uvec2(268435455u)).y) ? (uvec2(4u).y) : (uvec2(0u).y)));
uint v_8 = ((((((v_1 << v_3) << v_5) << v_7) <= uvec2(1073741823u)).x) ? (uvec2(2u).x) : (uvec2(0u).x));
uvec2 v_9 = uvec2(v_8, ((((((v_1 << v_3) << v_5) << v_7) <= uvec2(1073741823u)).y) ? (uvec2(2u).y) : (uvec2(0u).y)));
uint v_10 = (((((((v_1 << v_3) << v_5) << v_7) << v_9) <= uvec2(2147483647u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_11 = uvec2(v_10, (((((((v_1 << v_3) << v_5) << v_7) << v_9) <= uvec2(2147483647u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uint v_12 = (((((((v_1 << v_3) << v_5) << v_7) << v_9) == uvec2(0u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_13 = uvec2(v_12, (((((((v_1 << v_3) << v_5) << v_7) << v_9) == uvec2(0u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uvec2 res = ((v_3 | (v_5 | (v_7 | (v_9 | (v_11 | v_13))))) + v_13);
return res;
}
void main() {
v.tint_symbol = countLeadingZeros_70783f();
}
error: Error parsing GLSL shader:
ERROR: 0:12: '<=' : wrong operand types: no operation '<=' exists that takes a left-hand operand of type ' temp highp 2-component vector of uint' and a right operand of type ' const 2-component vector of uint' (or there is no acceptable conversion)
ERROR: 0:12: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
layout(binding = 0, std430)
buffer tint_symbol_1_1_ssbo {
uvec2 tint_symbol;
} v;
uvec2 countLeadingZeros_70783f() {
uvec2 arg_0 = uvec2(1u);
uvec2 v_1 = arg_0;
uint v_2 = (((v_1 <= uvec2(65535u)).x) ? (uvec2(16u).x) : (uvec2(0u).x));
uvec2 v_3 = uvec2(v_2, (((v_1 <= uvec2(65535u)).y) ? (uvec2(16u).y) : (uvec2(0u).y)));
uint v_4 = ((((v_1 << v_3) <= uvec2(16777215u)).x) ? (uvec2(8u).x) : (uvec2(0u).x));
uvec2 v_5 = uvec2(v_4, ((((v_1 << v_3) <= uvec2(16777215u)).y) ? (uvec2(8u).y) : (uvec2(0u).y)));
uint v_6 = (((((v_1 << v_3) << v_5) <= uvec2(268435455u)).x) ? (uvec2(4u).x) : (uvec2(0u).x));
uvec2 v_7 = uvec2(v_6, (((((v_1 << v_3) << v_5) <= uvec2(268435455u)).y) ? (uvec2(4u).y) : (uvec2(0u).y)));
uint v_8 = ((((((v_1 << v_3) << v_5) << v_7) <= uvec2(1073741823u)).x) ? (uvec2(2u).x) : (uvec2(0u).x));
uvec2 v_9 = uvec2(v_8, ((((((v_1 << v_3) << v_5) << v_7) <= uvec2(1073741823u)).y) ? (uvec2(2u).y) : (uvec2(0u).y)));
uint v_10 = (((((((v_1 << v_3) << v_5) << v_7) << v_9) <= uvec2(2147483647u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_11 = uvec2(v_10, (((((((v_1 << v_3) << v_5) << v_7) << v_9) <= uvec2(2147483647u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uint v_12 = (((((((v_1 << v_3) << v_5) << v_7) << v_9) == uvec2(0u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_13 = uvec2(v_12, (((((((v_1 << v_3) << v_5) << v_7) << v_9) == uvec2(0u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uvec2 res = ((v_3 | (v_5 | (v_7 | (v_9 | (v_11 | v_13))))) + v_13);
return res;
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
v.tint_symbol = countLeadingZeros_70783f();
}
error: Error parsing GLSL shader:
ERROR: 0:10: '<=' : wrong operand types: no operation '<=' exists that takes a left-hand operand of type ' temp highp 2-component vector of uint' and a right operand of type ' const 2-component vector of uint' (or there is no acceptable conversion)
ERROR: 0:10: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
#version 310 es
struct VertexOutput {
vec4 pos;
uvec2 prevent_dce;
};
layout(location = 0) flat out uvec2 vertex_main_loc0_Output;
uvec2 countLeadingZeros_70783f() {
uvec2 arg_0 = uvec2(1u);
uvec2 v = arg_0;
uint v_1 = (((v <= uvec2(65535u)).x) ? (uvec2(16u).x) : (uvec2(0u).x));
uvec2 v_2 = uvec2(v_1, (((v <= uvec2(65535u)).y) ? (uvec2(16u).y) : (uvec2(0u).y)));
uint v_3 = ((((v << v_2) <= uvec2(16777215u)).x) ? (uvec2(8u).x) : (uvec2(0u).x));
uvec2 v_4 = uvec2(v_3, ((((v << v_2) <= uvec2(16777215u)).y) ? (uvec2(8u).y) : (uvec2(0u).y)));
uint v_5 = (((((v << v_2) << v_4) <= uvec2(268435455u)).x) ? (uvec2(4u).x) : (uvec2(0u).x));
uvec2 v_6 = uvec2(v_5, (((((v << v_2) << v_4) <= uvec2(268435455u)).y) ? (uvec2(4u).y) : (uvec2(0u).y)));
uint v_7 = ((((((v << v_2) << v_4) << v_6) <= uvec2(1073741823u)).x) ? (uvec2(2u).x) : (uvec2(0u).x));
uvec2 v_8 = uvec2(v_7, ((((((v << v_2) << v_4) << v_6) <= uvec2(1073741823u)).y) ? (uvec2(2u).y) : (uvec2(0u).y)));
uint v_9 = (((((((v << v_2) << v_4) << v_6) << v_8) <= uvec2(2147483647u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_10 = uvec2(v_9, (((((((v << v_2) << v_4) << v_6) << v_8) <= uvec2(2147483647u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uint v_11 = (((((((v << v_2) << v_4) << v_6) << v_8) == uvec2(0u)).x) ? (uvec2(1u).x) : (uvec2(0u).x));
uvec2 v_12 = uvec2(v_11, (((((((v << v_2) << v_4) << v_6) << v_8) == uvec2(0u)).y) ? (uvec2(1u).y) : (uvec2(0u).y)));
uvec2 res = ((v_2 | (v_4 | (v_6 | (v_8 | (v_10 | v_12))))) + v_12);
return res;
}
VertexOutput vertex_main_inner() {
VertexOutput tint_symbol = VertexOutput(vec4(0.0f), uvec2(0u));
tint_symbol.pos = vec4(0.0f);
tint_symbol.prevent_dce = countLeadingZeros_70783f();
return tint_symbol;
}
void main() {
VertexOutput v_13 = vertex_main_inner();
gl_Position = v_13.pos;
gl_Position[1u] = -(gl_Position.y);
gl_Position[2u] = ((2.0f * gl_Position.z) - gl_Position.w);
vertex_main_loc0_Output = v_13.prevent_dce;
gl_PointSize = 1.0f;
}
error: Error parsing GLSL shader:
ERROR: 0:13: '<=' : wrong operand types: no operation '<=' exists that takes a left-hand operand of type ' temp highp 2-component vector of uint' and a right operand of type ' const 2-component vector of uint' (or there is no acceptable conversion)
ERROR: 0:13: '' : compilation terminated
ERROR: 2 compilation errors. No code generated.
tint executable returned error: exit status 1