| // Copyright 2023 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #ifndef SRC_DAWN_NATIVE_D3D_PLATFORMFUNCTIONS_H_ |
| #define SRC_DAWN_NATIVE_D3D_PLATFORMFUNCTIONS_H_ |
| |
| #include <d3dcompiler.h> |
| |
| #include <string> |
| |
| #include "dawn/native/d3d/d3d_platform.h" |
| |
| #include "dawn/common/DynamicLib.h" |
| #include "dawn/native/Error.h" |
| |
| namespace dawn::native::d3d { |
| |
| // Loads the functions required from the platform dynamically so that we don't need to rely on |
| // them being present in the system. For example linking against d3d12.lib would prevent |
| // dawn_native from loading on Windows 7 system where d3d12.dll doesn't exist. |
| class PlatformFunctions { |
| public: |
| PlatformFunctions(); |
| virtual ~PlatformFunctions(); |
| |
| MaybeError LoadFunctions(); |
| bool IsPIXEventRuntimeLoaded() const; |
| bool IsDXCBinaryAvailable() const; |
| |
| // Functions from dxgi.dll |
| using PFN_DXGI_GET_DEBUG_INTERFACE1 = HRESULT(WINAPI*)(UINT Flags, |
| REFIID riid, |
| _COM_Outptr_ void** pDebug); |
| PFN_DXGI_GET_DEBUG_INTERFACE1 dxgiGetDebugInterface1 = nullptr; |
| |
| using PFN_CREATE_DXGI_FACTORY2 = HRESULT(WINAPI*)(UINT Flags, |
| REFIID riid, |
| _COM_Outptr_ void** ppFactory); |
| PFN_CREATE_DXGI_FACTORY2 createDxgiFactory2 = nullptr; |
| |
| // Functions from dxcompiler.dll |
| using PFN_DXC_CREATE_INSTANCE = HRESULT(WINAPI*)(REFCLSID rclsid, |
| REFIID riid, |
| _COM_Outptr_ void** ppCompiler); |
| PFN_DXC_CREATE_INSTANCE dxcCreateInstance = nullptr; |
| |
| // Functions from d3d3compiler.dll |
| pD3DCompile d3dCompile = nullptr; |
| pD3DDisassemble d3dDisassemble = nullptr; |
| |
| private: |
| MaybeError LoadDXGI(); |
| void LoadDXCLibraries(); |
| void LoadDXIL(const std::string& baseWindowsSDKPath); |
| void LoadDXCompiler(const std::string& baseWindowsSDKPath); |
| MaybeError LoadFXCompiler(); |
| void LoadPIXRuntime(); |
| |
| DynamicLib mDXGILib; |
| DynamicLib mDXILLib; |
| DynamicLib mDXCompilerLib; |
| DynamicLib mFXCompilerLib; |
| }; |
| |
| } // namespace dawn::native::d3d |
| |
| #endif // SRC_DAWN_NATIVE_D3D_PLATFORMFUNCTIONS_H_ |