commit | fb27a0a3e406b786566f1e1d4f499be0de944e91 | [log] [tgz] |
---|---|---|
author | Peng Huang <penghuang@chromium.org> | Tue Mar 14 01:12:29 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Tue Mar 14 01:12:29 2023 +0000 |
tree | 7495ac2ca069956f3dfd3de645c05c1b2b24ec3f | |
parent | 21c9f0f04c5a1ae9c29f64633e3b965fce353850 [diff] |
Move some files from d3d12 to d3d folder Those files will be shared between d3d11 and d3d12 backends. Change-Id: I0ec01365ccc465dfb0e9843a313d87ce649c940e Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/123740 Auto-Submit: Peng Huang <penghuang@chromium.org> Kokoro: Kokoro <noreply+kokoro@google.com> Reviewed-by: Austin Eng <enga@chromium.org> Commit-Queue: Peng Huang <penghuang@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.