| // Copyright 2017 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "dawn/native/d3d12/QueueD3D12.h" |
| |
| #include "dawn/common/Math.h" |
| #include "dawn/native/CommandValidation.h" |
| #include "dawn/native/Commands.h" |
| #include "dawn/native/DynamicUploader.h" |
| #include "dawn/native/d3d/D3DError.h" |
| #include "dawn/native/d3d12/CommandBufferD3D12.h" |
| #include "dawn/native/d3d12/DeviceD3D12.h" |
| #include "dawn/native/d3d12/UtilsD3D12.h" |
| #include "dawn/platform/DawnPlatform.h" |
| #include "dawn/platform/tracing/TraceEvent.h" |
| |
| namespace dawn::native::d3d12 { |
| |
| // static |
| Ref<Queue> Queue::Create(Device* device, const QueueDescriptor* descriptor) { |
| Ref<Queue> queue = AcquireRef(new Queue(device, descriptor)); |
| queue->Initialize(); |
| return queue; |
| } |
| |
| Queue::Queue(Device* device, const QueueDescriptor* descriptor) : QueueBase(device, descriptor) {} |
| |
| void Queue::Initialize() { |
| SetLabelImpl(); |
| } |
| |
| MaybeError Queue::SubmitImpl(uint32_t commandCount, CommandBufferBase* const* commands) { |
| Device* device = ToBackend(GetDevice()); |
| |
| CommandRecordingContext* commandContext; |
| DAWN_TRY_ASSIGN(commandContext, device->GetPendingCommandContext()); |
| |
| TRACE_EVENT_BEGIN1(GetDevice()->GetPlatform(), Recording, "CommandBufferD3D12::RecordCommands", |
| "serial", uint64_t(GetDevice()->GetPendingCommandSerial())); |
| for (uint32_t i = 0; i < commandCount; ++i) { |
| DAWN_TRY(ToBackend(commands[i])->RecordCommands(commandContext)); |
| } |
| TRACE_EVENT_END1(GetDevice()->GetPlatform(), Recording, "CommandBufferD3D12::RecordCommands", |
| "serial", uint64_t(GetDevice()->GetPendingCommandSerial())); |
| |
| DAWN_TRY(device->ExecutePendingCommandContext()); |
| |
| DAWN_TRY(device->NextSerial()); |
| |
| // Call Tick() to get a chance to resolve callbacks. |
| DAWN_TRY(device->Tick()); |
| |
| return {}; |
| } |
| |
| void Queue::SetLabelImpl() { |
| Device* device = ToBackend(GetDevice()); |
| // TODO(crbug.com/dawn/1344): When we start using multiple queues this needs to be adjusted |
| // so it doesn't always change the default queue's label. |
| SetDebugName(device, device->GetCommandQueue().Get(), "Dawn_Queue", GetLabel()); |
| } |
| |
| } // namespace dawn::native::d3d12 |