Tint: Add support for snorm10-10-10-2 vertex format Implements the snorm10-10-10-2 vertex format decoding in the HLSL pipeline and adds support to the vertex pulling transform with corresponding compiler unit tests. Test: tint_unittests --gtest_filter="*HlslWriterDecomposeSnorm10_10_10_2Test.*" Test: tint_unittests --gtest_filter="*MslWriter_VertexPullingTest.*" Bug: b/535283909 Change-Id: Ibfd9e0e3899e60a410c20bcd4516ef1eb6319387 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/324835 Commit-Queue: Ran Wang <wangra@google.com> Reviewed-by: dan sinclair <dsinclair@chromium.org>
Dawn is an open-source and cross-platform implementation of the WebGPU standard. More precisely it implements webgpu.h that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h version that Dawn implements.webgpu.h.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
BSD 3-Clause License, please see LICENSE.
This is not an officially supported Google product.