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#ifndef SRC_TINT_LANG_SPIRV_READER_LOWER_HOIST_CONSTANT_ARRAY_H_
#define SRC_TINT_LANG_SPIRV_READER_LOWER_HOIST_CONSTANT_ARRAY_H_
#include "src/tint/utils/result.h"
// Forward declarations.
namespace tint::core::ir {
class Module;
}
namespace tint::spirv::reader::lower {
/// HoistConstantArray hoists function-scope array variables
/// to constants when possible.
///
/// This undoes a pessimization forced by the fact that SPIR-V
/// does not support dynamic indexing of array constants.
///
/// Consider this GLSL fragment:
/// const uint lookup[100] = uint[100](...);
///
/// void main() {
/// uint elem = lookup[i]; // i is dynamic
/// }
///
/// Glslang compiles this as follows:
/// - The lookup variable is converted to a function-scope
/// variable without an initializer.
/// - To compute elem:
/// OpStore %lookup %initializer
/// %elem_ptr = OpAccessChain ptr-to-fn-uint %lookup %i
/// %elem = OpLoad %uint %elem_ptr
/// - There are no other uses of %lookup or %elem_ptr.
/// - Each array access of the lookup variable in the GLSL
/// source generates a new %lookup function-scope variable
/// in the function, and associated initialization.
///
/// If naively mapped to MSL, the resulting AIR code uses a
/// sequence of scalar stores to initialize each %lookup variable.
/// This yields terrible performance.
///
/// This pass rewrites these array variables as array constants
/// with have indexed accesses. Then the resulting MSL to AIR conversion
/// will map these array values to unique module-scope constants.
///
/// @param module the module to transform
/// @returns success or failure
Result<SuccessType> HoistConstantArray(core::ir::Module& module);
} // namespace tint::spirv::reader::lower
#endif // SRC_TINT_LANG_SPIRV_READER_LOWER_HOIST_CONSTANT_ARRAY_H_