blob: 317908f51a4acf3b1243542b55da8a8bd9754457 [file]
#include <metal_stdlib>
using namespace metal;
struct f_outputs {
half4 tint_symbol [[color(0)]];
};
struct f_inputs {
half4 fbf [[color(0)]];
};
half4 f_inner(half4 fbf) {
return fbf;
}
fragment f_outputs f(f_inputs inputs [[stage_in]]) {
f_outputs tint_wrapper_result = {};
tint_wrapper_result.tint_symbol = f_inner(inputs.fbf);
return tint_wrapper_result;
}