| #version 310 es | |
| struct tint_immediate_struct { | |
| uint inner; | |
| }; | |
| layout(location = 0) uniform tint_immediate_struct tint_immediates; | |
| layout(binding = 0, std430) | |
| buffer output_block_1_ssbo { | |
| uint inner; | |
| } v; | |
| void foo() { | |
| v.inner = tint_immediates.inner; | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| foo(); | |
| } |