blob: b1f9ba4bc204f3acb29e050c414a67ede2ad6e34 [file] [log] [blame]
# Copyright 2020 The Dawn Authors
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
DawnJSONGenerator(
TARGET "dawn_wire"
PRINT_NAME "Dawn wire"
RESULT_VARIABLE "DAWN_WIRE_GEN_SOURCES"
)
add_library(dawn_wire ${DAWN_DUMMY_FILE})
target_compile_definitions(dawn_wire PRIVATE "DAWN_WIRE_IMPLEMENTATION")
if(BUILD_SHARED_LIBS)
target_compile_definitions(dawn_wire PRIVATE "DAWN_WIRE_SHARED_LIBRARY")
endif()
target_sources(dawn_wire PRIVATE
"${DAWN_INCLUDE_DIR}/dawn_wire/Wire.h"
"${DAWN_INCLUDE_DIR}/dawn_wire/WireClient.h"
"${DAWN_INCLUDE_DIR}/dawn_wire/WireServer.h"
"${DAWN_INCLUDE_DIR}/dawn_wire/dawn_wire_export.h"
${DAWN_WIRE_GEN_SOURCES}
"BufferConsumer.h"
"BufferConsumer_impl.h"
"ChunkedCommandHandler.cpp"
"ChunkedCommandHandler.h"
"ChunkedCommandSerializer.cpp"
"ChunkedCommandSerializer.h"
"Wire.cpp"
"WireClient.cpp"
"WireDeserializeAllocator.cpp"
"WireDeserializeAllocator.h"
"WireResult.h"
"WireServer.cpp"
"client/ApiObjects.h"
"client/Buffer.cpp"
"client/Buffer.h"
"client/Client.cpp"
"client/Client.h"
"client/ClientDoers.cpp"
"client/ClientInlineMemoryTransferService.cpp"
"client/Device.cpp"
"client/Device.h"
"client/Fence.cpp"
"client/Fence.h"
"client/ObjectAllocator.h"
"client/Queue.cpp"
"client/Queue.h"
"client/ShaderModule.cpp"
"client/ShaderModule.h"
"server/ObjectStorage.h"
"server/Server.cpp"
"server/Server.h"
"server/ServerBuffer.cpp"
"server/ServerDevice.cpp"
"server/ServerFence.cpp"
"server/ServerInlineMemoryTransferService.cpp"
"server/ServerQueue.cpp"
"server/ServerShaderModule.cpp"
)
target_link_libraries(dawn_wire
PUBLIC dawn_headers
PRIVATE dawn_common dawn_internal_config
)