commit | 700a5fb869491fe25c621019aa077a42c366fe2b | [log] [tgz] |
---|---|---|
author | Austin Eng <enga@chromium.org> | Thu Jun 24 19:21:31 2021 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 24 19:21:31 2021 +0000 |
tree | acbe6eef126ec83fd9558ccdd976ab66efdb5fc4 | |
parent | b911a96fcd1df43e7efd32a5c55d0c5e0a4c64d0 [diff] |
Add scoped autoreleasepool to tests and examples This ensures ObjC objects do not leak. On non-Apple platforms, the scope does nothing. Fixed: dawn:546 Change-Id: Id43702e6536bf9cb37825a5449511e10cf0734f5 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/55841 Commit-Queue: Austin Eng <enga@chromium.org> Reviewed-by: Corentin Wallez <cwallez@chromium.org>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.