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// Copyright 2021 The Dawn Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_
#define DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_
#include "dawn/webgpu_cpp.h"
#include "dawn_native/DawnNative.h"
#include "napi.h"
#include "src/dawn_node/interop/WebGPU.h"
namespace wgpu { namespace binding {
// GPUCommandEncoder is an implementation of interop::GPUCommandEncoder that wraps a
// wgpu::CommandEncoder.
class GPUCommandEncoder final : public interop::GPUCommandEncoder {
public:
GPUCommandEncoder(wgpu::CommandEncoder enc);
// interop::GPUCommandEncoder interface compliance
interop::Interface<interop::GPURenderPassEncoder> beginRenderPass(
Napi::Env,
interop::GPURenderPassDescriptor descriptor) override;
interop::Interface<interop::GPUComputePassEncoder> beginComputePass(
Napi::Env,
std::optional<interop::GPUComputePassDescriptor> descriptor) override;
void copyBufferToBuffer(Napi::Env,
interop::Interface<interop::GPUBuffer> source,
interop::GPUSize64 sourceOffset,
interop::Interface<interop::GPUBuffer> destination,
interop::GPUSize64 destinationOffset,
interop::GPUSize64 size) override;
void copyBufferToTexture(Napi::Env,
interop::GPUImageCopyBuffer source,
interop::GPUImageCopyTexture destination,
interop::GPUExtent3D copySize) override;
void copyTextureToBuffer(Napi::Env,
interop::GPUImageCopyTexture source,
interop::GPUImageCopyBuffer destination,
interop::GPUExtent3D copySize) override;
void copyTextureToTexture(Napi::Env,
interop::GPUImageCopyTexture source,
interop::GPUImageCopyTexture destination,
interop::GPUExtent3D copySize) override;
void pushDebugGroup(Napi::Env, std::string groupLabel) override;
void popDebugGroup(Napi::Env) override;
void insertDebugMarker(Napi::Env, std::string markerLabel) override;
void writeTimestamp(Napi::Env,
interop::Interface<interop::GPUQuerySet> querySet,
interop::GPUSize32 queryIndex) override;
void resolveQuerySet(Napi::Env,
interop::Interface<interop::GPUQuerySet> querySet,
interop::GPUSize32 firstQuery,
interop::GPUSize32 queryCount,
interop::Interface<interop::GPUBuffer> destination,
interop::GPUSize64 destinationOffset) override;
interop::Interface<interop::GPUCommandBuffer> finish(
Napi::Env env,
std::optional<interop::GPUCommandBufferDescriptor> descriptor) override;
std::optional<std::string> getLabel(Napi::Env) override;
void setLabel(Napi::Env, std::optional<std::string> value) override;
private:
wgpu::CommandEncoder enc_;
};
}} // namespace wgpu::binding
#endif // DAWN_NODE_BINDING_GPUCOMMANDENCODER_H_