| // Copyright 2021 The Dawn Authors |
| // |
| // Licensed under the Apache License, Version 2.0 (the "License"); |
| // you may not use this file except in compliance with the License. |
| // You may obtain a copy of the License at |
| // |
| // http://www.apache.org/licenses/LICENSE-2.0 |
| // |
| // Unless required by applicable law or agreed to in writing, software |
| // distributed under the License is distributed on an "AS IS" BASIS, |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| // See the License for the specific language governing permissions and |
| // limitations under the License. |
| |
| #include "src/dawn_node/binding/GPURenderBundleEncoder.h" |
| |
| #include "src/dawn_node/binding/Converter.h" |
| #include "src/dawn_node/binding/GPUBindGroup.h" |
| #include "src/dawn_node/binding/GPUBuffer.h" |
| #include "src/dawn_node/binding/GPURenderBundle.h" |
| #include "src/dawn_node/binding/GPURenderPipeline.h" |
| #include "src/dawn_node/utils/Debug.h" |
| |
| namespace wgpu { namespace binding { |
| |
| //////////////////////////////////////////////////////////////////////////////// |
| // wgpu::bindings::GPURenderBundleEncoder |
| //////////////////////////////////////////////////////////////////////////////// |
| GPURenderBundleEncoder::GPURenderBundleEncoder(wgpu::RenderBundleEncoder enc) |
| : enc_(std::move(enc)) { |
| } |
| |
| interop::Interface<interop::GPURenderBundle> GPURenderBundleEncoder::finish( |
| Napi::Env env, |
| std::optional<interop::GPURenderBundleDescriptor> descriptor) { |
| wgpu::RenderBundleDescriptor desc{}; |
| |
| return interop::GPURenderBundle::Create<GPURenderBundle>(env, enc_.Finish(&desc)); |
| } |
| |
| void GPURenderBundleEncoder::setBindGroup( |
| Napi::Env env, |
| interop::GPUIndex32 index, |
| interop::Interface<interop::GPUBindGroup> bindGroup, |
| std::optional<std::vector<interop::GPUBufferDynamicOffset>> dynamicOffsets) { |
| Converter conv(env); |
| |
| wgpu::BindGroup bg{}; |
| if (!conv(bg, bindGroup)) { |
| return; |
| } |
| uint32_t* offsets = nullptr; |
| uint32_t offset_count = 0; |
| if (dynamicOffsets.has_value() && dynamicOffsets->size() > 0) { |
| if (!conv(offsets, offset_count, dynamicOffsets.value())) { |
| return; |
| } |
| } |
| enc_.SetBindGroup(index, bg, offset_count, offsets); |
| } |
| |
| void GPURenderBundleEncoder::setBindGroup(Napi::Env env, |
| interop::GPUIndex32 index, |
| interop::Interface<interop::GPUBindGroup> bindGroup, |
| interop::Uint32Array dynamicOffsetsData, |
| interop::GPUSize64 dynamicOffsetsDataStart, |
| interop::GPUSize32 dynamicOffsetsDataLength) { |
| Converter conv(env); |
| |
| wgpu::BindGroup bg{}; |
| if (!conv(bg, bindGroup)) { |
| return; |
| } |
| |
| enc_.SetBindGroup(index, bg, dynamicOffsetsDataLength, |
| dynamicOffsetsData.Data() + dynamicOffsetsDataStart); |
| } |
| |
| void GPURenderBundleEncoder::pushDebugGroup(Napi::Env, std::string groupLabel) { |
| enc_.PushDebugGroup(groupLabel.c_str()); |
| } |
| |
| void GPURenderBundleEncoder::popDebugGroup(Napi::Env) { |
| enc_.PopDebugGroup(); |
| } |
| |
| void GPURenderBundleEncoder::insertDebugMarker(Napi::Env, std::string markerLabel) { |
| enc_.InsertDebugMarker(markerLabel.c_str()); |
| } |
| |
| void GPURenderBundleEncoder::setPipeline( |
| Napi::Env env, |
| interop::Interface<interop::GPURenderPipeline> pipeline) { |
| Converter conv(env); |
| |
| wgpu::RenderPipeline p{}; |
| if (!conv(p, pipeline)) { |
| return; |
| } |
| |
| enc_.SetPipeline(p); |
| } |
| |
| void GPURenderBundleEncoder::setIndexBuffer(Napi::Env env, |
| interop::Interface<interop::GPUBuffer> buffer, |
| interop::GPUIndexFormat indexFormat, |
| std::optional<interop::GPUSize64> offset, |
| std::optional<interop::GPUSize64> size) { |
| Converter conv(env); |
| |
| wgpu::Buffer b{}; |
| wgpu::IndexFormat f{}; |
| uint64_t o = 0; |
| uint64_t s = 0; |
| if (!conv(b, buffer) || // |
| !conv(f, indexFormat) || // |
| !conv(o, offset) || // |
| !conv(s, size)) { |
| return; |
| } |
| |
| enc_.SetIndexBuffer(b, f, o, s); |
| } |
| |
| void GPURenderBundleEncoder::setVertexBuffer(Napi::Env env, |
| interop::GPUIndex32 slot, |
| interop::Interface<interop::GPUBuffer> buffer, |
| std::optional<interop::GPUSize64> offset, |
| std::optional<interop::GPUSize64> size) { |
| Converter conv(env); |
| |
| uint32_t s = 0; |
| wgpu::Buffer b{}; |
| uint64_t o = 0; |
| uint64_t sz = 0; |
| if (!conv(s, slot) || // |
| !conv(b, buffer) || // |
| !conv(o, offset) || // |
| !conv(sz, size)) { |
| return; |
| } |
| |
| enc_.SetVertexBuffer(s, b, o, sz); |
| } |
| |
| void GPURenderBundleEncoder::draw(Napi::Env env, |
| interop::GPUSize32 vertexCount, |
| std::optional<interop::GPUSize32> instanceCount, |
| std::optional<interop::GPUSize32> firstVertex, |
| std::optional<interop::GPUSize32> firstInstance) { |
| Converter conv(env); |
| |
| uint32_t vc = 0; |
| uint32_t ic = 1; |
| uint32_t fv = 0; |
| uint32_t fi = 0; |
| if (!conv(vc, vertexCount) || // |
| !conv(ic, instanceCount) || // |
| !conv(fv, firstVertex) || // |
| !conv(fi, firstInstance)) { |
| return; |
| } |
| |
| enc_.Draw(vc, ic, fv, fi); |
| } |
| |
| void GPURenderBundleEncoder::drawIndexed(Napi::Env env, |
| interop::GPUSize32 indexCount, |
| std::optional<interop::GPUSize32> instanceCount, |
| std::optional<interop::GPUSize32> firstIndex, |
| std::optional<interop::GPUSignedOffset32> baseVertex, |
| std::optional<interop::GPUSize32> firstInstance) { |
| Converter conv(env); |
| |
| uint32_t idx_c = 0; |
| uint32_t ins_c = 1; |
| uint32_t f_idx = 0; |
| int32_t bv = 0; |
| uint32_t f_ins = 0; |
| |
| if (!conv(idx_c, indexCount) || // |
| !conv(ins_c, instanceCount) || // |
| !conv(f_idx, firstIndex) || // |
| !conv(bv, baseVertex) || // |
| !conv(f_ins, firstInstance)) { |
| return; |
| } |
| |
| enc_.DrawIndexed(idx_c, ins_c, f_idx, bv, f_ins); |
| } |
| |
| void GPURenderBundleEncoder::drawIndirect(Napi::Env env, |
| interop::Interface<interop::GPUBuffer> indirectBuffer, |
| interop::GPUSize64 indirectOffset) { |
| Converter conv(env); |
| |
| wgpu::Buffer b{}; |
| uint32_t o = 0; |
| |
| if (!conv(b, indirectBuffer) || // |
| !conv(o, indirectOffset)) { |
| return; |
| } |
| enc_.DrawIndirect(b, o); |
| } |
| |
| void GPURenderBundleEncoder::drawIndexedIndirect( |
| Napi::Env env, |
| interop::Interface<interop::GPUBuffer> indirectBuffer, |
| interop::GPUSize64 indirectOffset) { |
| Converter conv(env); |
| |
| wgpu::Buffer b{}; |
| uint32_t o = 0; |
| |
| if (!conv(b, indirectBuffer) || // |
| !conv(o, indirectOffset)) { |
| return; |
| } |
| enc_.DrawIndexedIndirect(b, o); |
| } |
| |
| std::optional<std::string> GPURenderBundleEncoder::getLabel(Napi::Env) { |
| UNIMPLEMENTED(); |
| } |
| |
| void GPURenderBundleEncoder::setLabel(Napi::Env, std::optional<std::string> value) { |
| UNIMPLEMENTED(); |
| } |
| |
| }} // namespace wgpu::binding |