| // Copyright 2017 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #include "utils/BackendBinding.h" | |
| #include "common/Compiler.h" | |
| #include "GLFW/glfw3.h" | |
| #if defined(DAWN_ENABLE_BACKEND_OPENGL) | |
| # include "dawn_native/OpenGLBackend.h" | |
| #endif // defined(DAWN_ENABLE_BACKEND_OPENGL) | |
| namespace utils { | |
| #if defined(DAWN_ENABLE_BACKEND_D3D12) | |
| BackendBinding* CreateD3D12Binding(GLFWwindow* window, WGPUDevice device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_METAL) | |
| BackendBinding* CreateMetalBinding(GLFWwindow* window, WGPUDevice device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_NULL) | |
| BackendBinding* CreateNullBinding(GLFWwindow* window, WGPUDevice device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_OPENGL) | |
| BackendBinding* CreateOpenGLBinding(GLFWwindow* window, WGPUDevice device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_VULKAN) | |
| BackendBinding* CreateVulkanBinding(GLFWwindow* window, WGPUDevice device); | |
| #endif | |
| BackendBinding::BackendBinding(GLFWwindow* window, WGPUDevice device) | |
| : mWindow(window), mDevice(device) { | |
| } | |
| void DiscoverAdapter(dawn_native::Instance* instance, | |
| GLFWwindow* window, | |
| wgpu::BackendType type) { | |
| DAWN_UNUSED(type); | |
| DAWN_UNUSED(window); | |
| if (type == wgpu::BackendType::OpenGL || type == wgpu::BackendType::OpenGLES) { | |
| #if defined(DAWN_ENABLE_BACKEND_OPENGL) | |
| glfwMakeContextCurrent(window); | |
| auto getProc = reinterpret_cast<void* (*)(const char*)>(glfwGetProcAddress); | |
| if (type == wgpu::BackendType::OpenGL) { | |
| dawn_native::opengl::AdapterDiscoveryOptions adapterOptions; | |
| adapterOptions.getProc = getProc; | |
| instance->DiscoverAdapters(&adapterOptions); | |
| } else { | |
| dawn_native::opengl::AdapterDiscoveryOptionsES adapterOptions; | |
| adapterOptions.getProc = getProc; | |
| instance->DiscoverAdapters(&adapterOptions); | |
| } | |
| #endif // defined(DAWN_ENABLE_BACKEND_OPENGL) | |
| } else { | |
| instance->DiscoverDefaultAdapters(); | |
| } | |
| } | |
| BackendBinding* CreateBinding(wgpu::BackendType type, GLFWwindow* window, WGPUDevice device) { | |
| switch (type) { | |
| #if defined(DAWN_ENABLE_BACKEND_D3D12) | |
| case wgpu::BackendType::D3D12: | |
| return CreateD3D12Binding(window, device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_METAL) | |
| case wgpu::BackendType::Metal: | |
| return CreateMetalBinding(window, device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_NULL) | |
| case wgpu::BackendType::Null: | |
| return CreateNullBinding(window, device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_DESKTOP_GL) | |
| case wgpu::BackendType::OpenGL: | |
| return CreateOpenGLBinding(window, device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_OPENGLES) | |
| case wgpu::BackendType::OpenGLES: | |
| return CreateOpenGLBinding(window, device); | |
| #endif | |
| #if defined(DAWN_ENABLE_BACKEND_VULKAN) | |
| case wgpu::BackendType::Vulkan: | |
| return CreateVulkanBinding(window, device); | |
| #endif | |
| default: | |
| return nullptr; | |
| } | |
| } | |
| } // namespace utils |