| // Copyright 2021 The Dawn Authors | |
| // | |
| // Licensed under the Apache License, Version 2.0 (the "License"); | |
| // you may not use this file except in compliance with the License. | |
| // You may obtain a copy of the License at | |
| // | |
| // http://www.apache.org/licenses/LICENSE-2.0 | |
| // | |
| // Unless required by applicable law or agreed to in writing, software | |
| // distributed under the License is distributed on an "AS IS" BASIS, | |
| // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| // See the License for the specific language governing permissions and | |
| // limitations under the License. | |
| #ifndef DAWN_NODE_BINDING_ASYNC_RUNNER_H_ | |
| #define DAWN_NODE_BINDING_ASYNC_RUNNER_H_ | |
| #include <stdint.h> | |
| #include <memory> | |
| #include "dawn/webgpu_cpp.h" | |
| #include "napi.h" | |
| namespace wgpu::binding { | |
| // AsyncRunner is used to poll a wgpu::Device with calls to Tick() while there are asynchronous | |
| // tasks in flight. | |
| class AsyncRunner { | |
| public: | |
| AsyncRunner(Napi::Env env, wgpu::Device device); | |
| // Begin() should be called when a new asynchronous task is started. | |
| // If the number of executing asynchronous tasks transitions from 0 to 1, then a function | |
| // will be scheduled on the main JavaScript thread to call wgpu::Device::Tick() whenever the | |
| // thread is idle. This will be repeatedly called until the number of executing asynchronous | |
| // tasks reaches 0 again. | |
| void Begin(); | |
| // End() should be called once the asynchronous task has finished. | |
| // Every call to Begin() should eventually result in a call to End(). | |
| void End(); | |
| private: | |
| void QueueTick(); | |
| Napi::Env env_; | |
| wgpu::Device const device_; | |
| uint64_t count_ = 0; | |
| bool tick_queued_ = false; | |
| }; | |
| // AsyncTask is a RAII helper for calling AsyncRunner::Begin() on construction, and | |
| // AsyncRunner::End() on destruction. | |
| class AsyncTask { | |
| public: | |
| inline AsyncTask(AsyncTask&&) = default; | |
| // Constructor. | |
| // Calls AsyncRunner::Begin() | |
| inline AsyncTask(std::shared_ptr<AsyncRunner> runner) : runner_(std::move(runner)) { | |
| runner_->Begin(); | |
| }; | |
| // Destructor. | |
| // Calls AsyncRunner::End() | |
| inline ~AsyncTask() { | |
| runner_->End(); | |
| } | |
| private: | |
| AsyncTask(const AsyncTask&) = delete; | |
| AsyncTask& operator=(const AsyncTask&) = delete; | |
| std::shared_ptr<AsyncRunner> runner_; | |
| }; | |
| } // namespace wgpu::binding | |
| #endif // DAWN_NODE_BINDING_ASYNC_RUNNER_H_ |