| #version 310 es | |
| ivec3 tint_insert_bits(ivec3 v, ivec3 n, uint offset, uint count) { | |
| uint s = min(offset, 32u); | |
| uint e = min(32u, (s + count)); | |
| return bitfieldInsert(v, n, int(s), int((e - s))); | |
| } | |
| void f_1() { | |
| ivec3 v = ivec3(0, 0, 0); | |
| ivec3 n = ivec3(0, 0, 0); | |
| uint offset_1 = 0u; | |
| uint count = 0u; | |
| ivec3 x_16 = tint_insert_bits(v, n, offset_1, count); | |
| return; | |
| } | |
| void f() { | |
| f_1(); | |
| } | |
| layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; | |
| void main() { | |
| f(); | |
| return; | |
| } |