commit | 455f5eefd5dfc74c444fa99c5c465b781392bb2b | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Thu Jun 30 06:12:25 2022 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Thu Jun 30 06:12:25 2022 +0000 |
tree | 4473f34ff7c110045f208635122292b2d2a3bc7b | |
parent | 831296debca5fd9f4feabf219ba11f6a5e70903c [diff] |
Roll SwiftShader from 1144d58f8be5 to 90fdde382489 (5 revisions) https://swiftshader.googlesource.com/SwiftShader.git/+log/1144d58f8be5..90fdde382489 2022-06-29 capn@google.com Support printing of SIMD types 2022-06-29 capn@google.com Implement lane-independent SIMD operations 2022-06-29 capn@google.com Refactor scalarized vector processing 2022-06-29 capn@google.com Wrap shuffle and constant construction values 2022-06-29 nicolas.capens@gmail.com Implement minimal SIMD::Int functionality If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/swiftshader-dawn-autoroll Please CC shrekshao@google.com on the revert to ensure that a human is aware of the problem. To file a bug in SwiftShader: https://bugs.chromium.org/p/swiftshader/issues/entry To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: shrekshao@google.com Change-Id: I7fa222a6fc56e439b705c73af34cefa5375ab239 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/95220 Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Kokoro: Kokoro <noreply+kokoro@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.