blob: d657b8911f3b1ea98279290e76b002c277445508 [file] [log] [blame] [edit]
#version 310 es
shared mat2x3 v;
void tint_symbol(uint local_invocation_index) {
{
v = mat2x3(vec3(0.0f), vec3(0.0f));
}
barrier();
}
layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in;
void main() {
tint_symbol(gl_LocalInvocationIndex);
return;
}