| SKIP: FAILED |
| |
| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| static float t = 0.0f; |
| |
| float4x2 m() { |
| t = (t + 1.0f); |
| return float4x2(float2(1.0f, 2.0f), float2(3.0f, 4.0f), float2(5.0f, 6.0f), float2(7.0f, 8.0f)); |
| } |
| |
| void f() { |
| const float4x2 tint_symbol = m(); |
| matrix<float16_t, 4, 2> v = matrix<float16_t, 4, 2>(tint_symbol); |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\expressions\type_conv\Shader@0x0000026668627530(15,10-18): error X3000: syntax error: unexpected token 'float16_t' |
| |