| SKIP: FAILED |
| |
| [numthreads(1, 1, 1)] |
| void unused_entry_point() { |
| return; |
| } |
| |
| static matrix<float16_t, 2, 2> m = matrix<float16_t, 2, 2>(vector<float16_t, 2>(float16_t(0.0h), float16_t(1.0h)), vector<float16_t, 2>(float16_t(2.0h), float16_t(3.0h))); |
| |
| matrix<float16_t, 2, 2> f() { |
| const matrix<float16_t, 2, 2> m_1 = matrix<float16_t, 2, 2>(m); |
| return m_1; |
| } |
| FXC validation failure: |
| D:\Projects\RampUp\dawn\test\tint\expressions\Shader@0x00000192F6581860(6,15-23): error X3000: syntax error: unexpected token 'float16_t' |
| |