commit | db5ad9f357b5be9e6a89e57b10a82dc9e0e60d2b | [log] [tgz] |
---|---|---|
author | James Price <jrprice@google.com> | Wed May 17 14:49:26 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Wed May 17 14:49:26 2023 +0000 |
tree | 3bfada2edabfff7815113d5561b0062ecff42df5 | |
parent | 11ee6b6cc6775ff54bbef5bac2d20c2e75b83fe1 [diff] |
[tint] Materialize compound assignment RHS The RHS of a compound assignment statement may need to be materialized. This was showing up when converting things like `i += 1` to IR, as abstract types were creeping into the IR. Change-Id: Idf9b1523d1751e26c28a795af07769ca85a65f14 Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/133221 Reviewed-by: Ben Clayton <bclayton@google.com> Kokoro: Kokoro <noreply+kokoro@google.com> Commit-Queue: James Price <jrprice@google.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.