commit | e0a623c1a63c56a731b682449fbec4d8a7085645 | [log] [tgz] |
---|---|---|
author | Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> | Fri Jul 21 07:09:50 2023 +0000 |
committer | Dawn LUCI CQ <dawn-scoped@luci-project-accounts.iam.gserviceaccount.com> | Fri Jul 21 07:09:50 2023 +0000 |
tree | 75a2bfb714e30f35f2b484d3d883ef8207cc49bf | |
parent | 19696ca306b6cd645569288cc242122376629a66 [diff] |
Roll DirectX Shader Compiler from 9021cae50ba9 to af0b809140d4 (3 revisions) https://chromium.googlesource.com/external/github.com/microsoft/DirectXShaderCompiler.git/+log/9021cae50ba9..af0b809140d4 2023-07-20 jbatista@microsoft.com Error out if two blobs compiled with different compiler versions are linked. (#5361) 2023-07-20 python3kgae@outlook.com [lit] allow hcttest file-check to run on lit. (#5393) 2023-07-20 dnovillo@google.com Update SPIRV-Tools and SPIRV-Headers to current release candidate versions (#5439) If this roll has caused a breakage, revert this CL and stop the roller using the controls here: https://autoroll.skia.org/r/directx-shader-compiler-dawn Please CC lokokung@google.com,webgpu-developers@google.com on the revert to ensure that a human is aware of the problem. To file a bug in DirectX Shader Compiler: https://github.com/microsoft/DirectXShaderCompiler/issues/new/choose To file a bug in Dawn: https://bugs.chromium.org/p/dawn/issues/entry To report a problem with the AutoRoller itself, please file a bug: https://bugs.chromium.org/p/skia/issues/entry?template=Autoroller+Bug Documentation for the AutoRoller is here: https://skia.googlesource.com/buildbot/+doc/main/autoroll/README.md Bug: None Tbr: lokokung@google.com Change-Id: I19b5d7da8306e453fda197c989fd4f88a2b086bb Reviewed-on: https://dawn-review.googlesource.com/c/dawn/+/142460 Kokoro: Kokoro <noreply+kokoro@google.com> Bot-Commit: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com> Commit-Queue: Dawn Autoroller <dawn-autoroll@skia-public.iam.gserviceaccount.com>
Dawn is an open-source and cross-platform implementation of the work-in-progress WebGPU standard. More precisely it implements webgpu.h
that is a one-to-one mapping with the WebGPU IDL. Dawn is meant to be integrated as part of a larger system and is the underlying implementation of WebGPU in Chromium.
Dawn provides several WebGPU building blocks:
webgpu.h
version that Dawn implements.webgpu.h
.Helpful links:
Developer documentation:
User documentation: (TODO, figure out what overlaps with the webgpu.h docs)
(TODO)
Apache 2.0 Public License, please see LICENSE.
This is not an officially supported Google product.